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A Surface Keynote

December 9, 2017 Leave a comment

In talk news, I will be delivering a keynote at the Apparition: The (Im)Materiality of Modern Surface-conference in March. The CfP is still open until December 16.

Right after the Leicester event, I will be giving some talks at UPenn in Philadelphia, including on the current Lab Book-project. More information online here.

Besides some other near future talks in Helsinki and Geneva, I will be in Istanbul in January for the Istanbul-launch of the Turkish translation of What is Media Archaeology?, Medya Arkeolojisi Nedir?

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The Anthrobscene in Portuguese

November 14, 2017 Leave a comment

The short booklet the Anthrobscene has been translated into Portuguese in Brazil. The essay that  was a sort of a single release of the later A Geology of Media now features as part of the Open Access collection Configurações do pós-digital: arte e cultura tecnológicas, edited by​ Pablo Gobira & Tadeus Mucelli. The book’s foreword is written by Lucia Santaella.

With the new translation, I was also again left thinking  the title, the neologism it carries. Besides the obvious Baudrillard-connotation that was not supposed to be the main thrust of the term, an alternative link that I was reminded about today comes through Ian Sinclair’s discussion of the fringes of London as obscenery instead of scenery. In Esther Leslie’s description, Sinclair’s obscenery is somewhat rather apt concerning also the Anthrobscene picking up on the wastelandscape imageries: “..contained in that word [obscenery] is the sense of being off-scene, off the stage, out of sight and out of mind. Sinclair describes places of no memory, forgotten places, places where memory is expunged in waves of rebuilding, re-destroying, places of transit, places, such as the London Orbital motorway, the M25, designed to pass through and keep moving.” (Leslie, in Synthetic Worlds.)

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You can download the book here.

Recently another Brazilian collection included some of my writing (as well as other translations and texts by Brazilian colleagues) on media archaeology. You can find more information about A(na)rqueologias das Mídias online.

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What is Media Archaeology? in Turkish

October 2, 2017 Leave a comment

The Turkish translation of What is Media Archaeology? is out this week! Koc University Press are publishing the translation Medya Arkeolojisi Nedir? by Ebru Kılıç and you can  order the book and find more information in Turkish online.

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I am extremely happy about the translation as well as the fact that it coincides with my Bilkent University visit in Ankara where I am part of the Play/Pause, FF/Rewind-week of events on “Shared Practices & Archaeologies of Media.” The event is part of the launch of the new media archaeological space that colleagues at Bilkent have been working on. The lab will be the first of its kind in Turkey. The week of talks and activities will finish on Friday with a launch of Medya Arkeolojisi Nedir? in Ankara at the Erimtan Arkeoloji ve Sanat Müzesi at 6 pm.

An Istanbul launch of the book is in planning for a later date in the Autumn.

For review copy and other requests regarding the Turkish translation, please get in touch with me or directly with the Press (Berkan Simsek).

The publisher’s page for Medya Arkeolojisi Nedir?

Eski ven Yeninin Kartografileri – a sample from the translation online.

On Disobedient Electronics

Here’s a short manual to what design can – and perhaps often, should – be about: “how to punch Nazis in the face, minus the punching”.

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Garnet Hertz’ new critical design zine Disobedient Electronics is a quick and rough, inspiring and useful manual for the Trump, Brexit, post-truth era that needs to address forms of actually working resistance that don’t however merely function only in the realm of already designated possibilities. Hence, throw in a good chunk of speculative design imaginary.

The protest zine is a collection of feminist and other social justice driven projects that carry forward a particular legacy of speculative design that is, in Hertz’s words, slightly less RCA/Dunne & Raby-style than it is confrontational and imaginary in the manner of the Critical Art Ensemble and the Yes Men. The selected projects cut through issues that tell a particular story about North America but also other geographic regions and political realities: issues of gun control and campus carry, gender pay gap, street protest kits, right to abortion, digital privacy and encryption feature centrally. Many of the projects appropriate a seemingly militant form: the Transparency Grenade, the sound cannon in the Device for The Emancipation of the Landscape and the I.E.D. (Improvised Empathetic Device) carry references to forms of violence that are however overturned into devices of creating alternative worlds. Sometimes the devices cross borders such as the Abortion Drone (Women on Waves & Co.) as a particularly inspiring way of diving into the issues of women’s rights across what is far from a unified political space of Europe.

The style of design proposed through the zine and the projects leads the reader to think of Brian Massumi’s ontopower: “a power that makes things come to be: that moves a futurity felt in the present, into a presence in the future.” This sort of a stance to design is useful as well as speaks to the sort of experiments Disobedient Electronics employs. And the projects that are featured are in many cases experiments in their own right – not only in terms of a device that is pitched and presented but as experiments in collective forms, imaginaries and situations. In many ways, you can observe how this fits in with the wider context of Hertz’ own work and The Studio for Critical Making at Emily Carr University of Art and Design, which he describes as a lab of sorts that combines research, humanities and building in ways that results in “technology that is more culturally relevant, socially engaged, and personalized.” Disobedient Electronics is a good example of such work that the project supports both in the space of the studio and in the context of wider discussions about the role of speculative critical practice.

 

AMT: An Office Manual

June 5, 2017 2 comments

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Together with Ryan Bishop we wrote this short Office Manual as a short introduction to some of the work at AMT.

Ryan Bishop and Jussi Parikka:

AMT: An Office Manual

The abbreviation of Archaeologies of Media and Technology, our research group, is AMT. This is not accidental, but for those picking up the German connotations, it also becomes “office”: das Amt. But why an office? An office for media theory and speculative practice? What follows is a brief manual for the Office at Winchester School of Art, University of Southampton.

Alongside the factory and the laboratory, the office is a place of modern media par excellence. Information travels through the office. Addresses are managed. Memos are written, passed on, transmitted, received, acted upon, archived. Some of this information is produced in the office; some comes from outside of it. Data becomes information in the office. Technologies of writing form the office as a site of media: the typewriter among the most central ones, as an office technology that transforms the inscription of meaning across the 20th century. The typewriter goes “click”, as Vilém Flusser reminded us, articulating it as the sound of mechanical operations. The typewriter, and the world it represents, leads to the centrality of calculation: “We are therefore forced to calculate rather than to write, and if we insist on writing, we have to go ‘click’”.

Besides typewriters, it’s the dictaphones, calculating machines, adding machines, telegraphs, printers, computers, filing cabinets, faxes, teletypes, telephones, photocopiers and other technologies – some more grey than others – that are the backbone of the administrative infrastructure of modern culture. Hence instead of asking “why office?” it is more apt to ask if you did not receive the memo: technical media was always centrally about the office anyway. At the beginnings of the entry of modern technologies of calculation, transmission and control stood the office and the office clerk, something that great documenter of modern bureaucracy Franz Kafka knew all too well.

Offices occupy the university too. The centrality university spaces revolve around the office, the seminar room, the lecture hall, the studio, the library and a couple of other places but in the administrative organisation of what goes where, the office is central. As one of the three institutions in the West that have survived since the Middle Ages (in addition to the Church and the Military), the university generates offices that in turn generate the university. To speak of media technologies through the office rather than the usual media vocabularies of mass media reminds of us of this other, extended definition of media: techniques and technologies of inscription, transmission, analysis and backbones of various imaginaries that situate contemporary culture in a broader historical context. The office is out of joint. Give me an office and I will raise a world.

Our Office, AMT, is a place of connections. It is a platform for that space where the studio meets the library, the archive meets the lab; these disciplinary spaces are in conversation in ways that underscore the ineluctable continuum of theory and practice. Our Office is interested in the practices of theory in technological culture as much as it is working through projects that are practice-led and feed conceptual work too. We are always interested in the inseparable relations between the material and the immaterial, the synchronic and the diachronic. Our Office is large. It contains multitudes.

The Office also operates as a speculative platform. The media-supported backbone of culture is also one of imaginaries and speculative practices that often look like an avant-garde arts version of a writing machine. Office projects engage with technologies of inscription but not merely traditional writing. The work of image sensors, for example, often operates as an important but less investigated element in digital visual culture. Similarly visual planetary remote sensing as an extension of non-human locations of seeing, processing and transmitting images outside the human operator or analyst is an exceptionally powerful, ubiquitous and complex set of technologies of inscription. Besides visual forms of knowledge in technological culture, we have examined what digital data does to cultural institutions; how infrastructures reinscribe forms of public and private; how the internet of things prescribes also the internet of cultural things. In other projects the archival image is investigated through art practices, forms of description that also expand to Situations of Writing, a project led by our colleagues in the Critical Practices group.

It’s all part of post-digital culture – a topic of investigation as well as a reality in which the Office is situated. Our Office also works with other institutions, such as our partner transmediale.

The Office, of course, does practice media archaeology: investigations into the historical conditions of existing technologies and their practices, uses, misuses, abuses, missed opportunities and potential speculation about art, science, technology, hyphenated together. The Office Manual consists of techniques of tactical misunderstanding and misuse, of wrong paths that produce much more interesting meeting agendas than the assumed routes. The linear narratives of many technological emergences, just as those for scientific discovery, often discount the accidents, blocked pathways and fortuitous combinations that often result in teleological triumphalism. The Office urges those complications to the heroic narrative to be accounted for and considered. Because, as we have to acknowledge, only what can be typed, tabulated and filed exists: before any narrative, there is a technology and a clerk performing the work of inscription.

AMT Logo // thank you to Dr Jane Birkin

The Residual Media Depot summer school

I had the pleasure of being one of the participants in the Media Archaeology summer school in Montreal at the Residual Media Depot (Concordia). Invited by Darren Wershler, and teaching alongside also Lori Emerson, we had a wonderful group of participants from Canada, Finland, USA, UK and Spain whose own projects and their work at the Depot during the week demonstrated a fantastically broad spectrum of what media archaeology can perform.

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I could not emphasise the word perform enough: while we engaged with the theoretical limits and limitations of theoretical work in and around media archaeology, including how it interfaces with for example infrastructure studies, the various probes the students presented and the hands-on work in the Depot investigated the idea of collections as part of the methodology. The performative aspect of media archaeology – and theory broadly speaking – allows to both see it as a situated practice that benefits from its access to institutions and collections as well as creates the space for such to exist: to imagine a media archaeology lab or a collection becomes also a projective way of engaging with the current themes of reshifting humanities infrastructure and institutional changes. As Wershler and Lori Emerson, the director of the Media Archaeology Lab at Boulder, Colorado, also underlined, it is through the particular materiality and access to collections that one can think differently in relation to what are often deemed objects of (media) cultural heritage.

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Relating the course’s themes to also his own research, Wershler explained how his interest in the cultural life of signals builds on work in the Depot too. To engage in the work of assembly through old but still functioning systems one is led to understand the various ways the life of signals is constantly constructed and re-constructed across multiple fields of agency from hobbyists to the mini-industry building the various technological tools for an afterlife of for example consoles.

Media archaeology embodies multiple temporalities. The different theoretical frameworks from Erkki Huhtamo to Siegfried Zielinski to Wolfgang Ernst are different solutions to the problem of time – how to approach time differently in methodological ways and in ways that understand technical temporality. For example, Ernst’s ways of approaching time criticality and temporal operationality are something that both offer a different ontological take on technology and also can act as interesting guides in how we work with collections such as the Depot.

In my view, the Residual Media Depot was a perfect platform for the workshop. Wershler had designed the week as a mix of theoretical investigations, student probes and practice-based work that functioned somewhere between maker methodologies, art practices and an archival interest in collections that are important for media theory too. The collection is focused on cultures and technologies of gaming with a special focus on consoles, but as Wershler emphasises, it is not a game archaeology depot. The consoles and the material around them is an entry point to media history and signal culture.

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In several ways, the Depot’s work aligns nicely with the Media Archaeology Lab but also with our AMT group: to establish a framework and an enabling situation for a research-teaching continuum that is interested as much in practice-based work as it is in explicating what practices of theory are. All of this feeds also as part of the Lab Book we are writing together.

You can find more information about the Depot on their website and on the same site you can find all the student probes from our week of Media Archaeology.

The Residual Media Depot (RMD) is a project of the Media History Research Centre in the Milieux Institute at Concordia University.

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Tap My Head, Mike My Brain: Experiencing Digital Culture

February 27, 2017 1 comment

March 7th, Tuesday, we will be launching our new books with Tony Sampson in London. Tony’s wonderful study The Assemblage Brain and my Digital Contagions (2nd, revised edition with a new preface by Sean Cubitt that can also be read for free online) will form the context for our short talks under the broad rubric of “experiencing digital culture”.

A short description below and to book tickets (free) see Eventbrite. Kings College London and their Arts & Humanities Research Institute are hosting the event.

We’ve worked with Tony since our joint edited book The Spam Book: On Viruses, Porn and Other Anomalies from the Dark Side of Digital Culture, which I still feel is a timely book with a pretty impressive cadre of writers such as Matthew Fuller and Andrew Goffey (on evil media!), Steve Goodman, Luciana Parisi, Susanna Paasonen, Greg Elmer, Alex Galloway, Eugene Thacker and many others. Ever since, I’ve always gotten a lot out from following Tony’s work, and same applies to his new book.

I also wrote the blurb for The Assemblage Brain and can warmly recommend it:

‘Tap my head and mike my brain’; Tony Sampson’s new book might silently echo Pynchon’s famous lines, but this is also an original, inspiring, and theoretically savvy take on the culture of the affective brain, from sciences to business, cybernetics to political power. Warmly recommended.

Description

Experiencing Digital Culture

Jussi Parikka and Tony D. Sampson’s work has threaded its way through the digital cultures field by means of a series of radical interventions, drawing on such concepts as anomalies, accidents, assemblages, contagions, events, nonrepresentation, affect and neuroculture, in order to critically rethink how the power of the digital age is experienced and embodied.

In this discussion the two theorists follow some of these fibrous conceptual strands as they intersect and overlap with each other in two recent publications: the new revised edition of Parikka’s landmark Digital Contagions: A Media Archaeology of Computer Viruses (Peter Lang, 2016) and Sampson’s new book, The Assemblage Brain: Sense Making in Neuroculture (University of Minnesota Press, 2016).

The discussion will be followed by a joint book launch and drinks, which will be generously provided by University of Minnesota Press in the Somerset Café.

Peter Lang have kindly offered a 30 % discount flyer for the event for those interested in ordering Digital Contagions.