On Media Meteorology

I wrote a short text for J.R. Carpenter’s just recently published book The Gathering Cloud (Uniformbooks), a book of which engages with the history of meteorology and various archival material about the weather and clouds in hendecasyllabic verse. The Gathering Cloud came out also as web-based work that you can find here but I warmly recommend the book itself too. Do also get in touch if you are interested in reviewing her book.


Below my short introductory-kind of a text, published with permission by the press.

On Media Meteorology

Every time it rains, media history soaks into our skin. Clouds and their seemingly light ephemeral nature are full of the chemical remnants of the on-going industrial age, what some call the Anthropocene . Human science and technology have penetrated the hard geological substrates of our culture and made the air part of our chemical cultural history. Many prefer too think of the current informational culture as one of light, marked by the weightlessness of fibre optics and the speed of digital transactions, and yet it is also one of weight – of minerals, metals, energy consumption, and entropy.

The weather comes and goes but our enthusiasm for it persists. To speak of weather is to articulate a continuum between humans and their environment. It’s what’s high above our heads and what sustains life beneath our feet that should concern us most. A breath of air. We inhale the weather. We exhale it. We measure it, we paint it, we verbalize it, we speak and write poetry about it.

J.R. Carpenter’s The Gathering Cloud is both a condensation of media history and a comment on the current environmental weight of clouds. This book reminds us that cloud computing is one of the backbones of contemporary culture. The particularly interesting thing about cloud computing is that it is so heavily about climate control: server farms are carefully managed environments that cater to the well-being of the machines that ignorantly and yet with high-speed accuracy convey the things we talk about online, from #lolcats to emails, from memes to alternative facts. Of course, clouds were technological long before cloud computing. As Carpenter writes, J.M.W. Turner’s painting “Rain, Steam and Speed” (1844) is about the meeting of a new technological world with the air of the planet: the exhaust of steam trains and of the massive factories that define the particular clouds of our climate change era mix with air to create vast fields of waste, both visible and invisible.

Clouds are painted, engraved, and increasingly now also computed in weather simulations and forecast models that both the holiday goers and the military are constantly keenly following. Clouds and the weather have been continuously remediated through a history of visual technologies and strategies of representation, and still, as Carpenter points out, they resist a stable ontology. They resist a lot of things: they are made of constant perturbations, micro-movements, dynamic turbulence. This struggle with representation is not just about showing what’s up there but also bringing it back down here as material for analysis: nowadays, clouds are simulated and again, and so return to digital cloud (computing) platforms.

Carpenter evokes the Greek history of the four elements (earth, air, fire and water) as part of media and visual history. As such, her project relates to recent work in both contemporary technological art and cultural theory interested in the environment. She draws upon John Durham Peters’ The Marvellous Clouds that starts investigations of media from their elemental existence as nature. As Peters argues, the sky has been for a long period considered as a place of media. Read as signs by Ancient Babylonians, as exhalations by Ancient Greek Philosophers, only in our age of technical media has the sky become the object of another sort of analysis. The sky is where visual media starts, as light filtered through the atmospheric levels. But light is not the only element of interest. The other chemical realities of clouds must also be included in this story.

The Gathering Cloud presents a series of material transformations that are made visible through a media history executed as digital collage and print publication, hendecasyllabic verse and critical essay. Carpenter’s methodology as a writer is closely linked to the field of media archaeology (a field interested in artistic, surprising, experimental, and sometimes imaginary ways of understanding contemporary media culture though the past). But it would be as fair to call her work a poetic media meteorology: it shows passionate ways of writing the sky, the digital cloud, and the climate changes that we live in, revealing gaps between our concepts and realities of the environment. And don’t be mistaken by airy the connotations of the word – the cloud is already well deep in our lungs as well as our minds.


A still from J. R. Carpenter’s The Gathering Cloud http://luckysoap.com/thegatheringcloud


The Residual Media Depot summer school

I had the pleasure of being one of the participants in the Media Archaeology summer school in Montreal at the Residual Media Depot (Concordia). Invited by Darren Wershler, and teaching alongside also Lori Emerson, we had a wonderful group of participants from Canada, Finland, USA, UK and Spain whose own projects and their work at the Depot during the week demonstrated a fantastically broad spectrum of what media archaeology can perform.


I could not emphasise the word perform enough: while we engaged with the theoretical limits and limitations of theoretical work in and around media archaeology, including how it interfaces with for example infrastructure studies, the various probes the students presented and the hands-on work in the Depot investigated the idea of collections as part of the methodology. The performative aspect of media archaeology – and theory broadly speaking – allows to both see it as a situated practice that benefits from its access to institutions and collections as well as creates the space for such to exist: to imagine a media archaeology lab or a collection becomes also a projective way of engaging with the current themes of reshifting humanities infrastructure and institutional changes. As Wershler and Lori Emerson, the director of the Media Archaeology Lab at Boulder, Colorado, also underlined, it is through the particular materiality and access to collections that one can think differently in relation to what are often deemed objects of (media) cultural heritage.

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Relating the course’s themes to also his own research, Wershler explained how his interest in the cultural life of signals builds on work in the Depot too. To engage in the work of assembly through old but still functioning systems one is led to understand the various ways the life of signals is constantly constructed and re-constructed across multiple fields of agency from hobbyists to the mini-industry building the various technological tools for an afterlife of for example consoles.

Media archaeology embodies multiple temporalities. The different theoretical frameworks from Erkki Huhtamo to Siegfried Zielinski to Wolfgang Ernst are different solutions to the problem of time – how to approach time differently in methodological ways and in ways that understand technical temporality. For example, Ernst’s ways of approaching time criticality and temporal operationality are something that both offer a different ontological take on technology and also can act as interesting guides in how we work with collections such as the Depot.

In my view, the Residual Media Depot was a perfect platform for the workshop. Wershler had designed the week as a mix of theoretical investigations, student probes and practice-based work that functioned somewhere between maker methodologies, art practices and an archival interest in collections that are important for media theory too. The collection is focused on cultures and technologies of gaming with a special focus on consoles, but as Wershler emphasises, it is not a game archaeology depot. The consoles and the material around them is an entry point to media history and signal culture.


In several ways, the Depot’s work aligns nicely with the Media Archaeology Lab but also with our AMT group: to establish a framework and an enabling situation for a research-teaching continuum that is interested as much in practice-based work as it is in explicating what practices of theory are. All of this feeds also as part of the Lab Book we are writing together.

You can find more information about the Depot on their website and on the same site you can find all the student probes from our week of Media Archaeology.

The Residual Media Depot (RMD) is a project of the Media History Research Centre in the Milieux Institute at Concordia University.


The Mediocene And the Lab Scene

May 14, 2017 1 comment

The Mediocene conference takes place later this month in May in Weimar. Organized by the IKKM, the conference picks up on the Anthropocene from a specific media-focused vantage point. In the organizers words, “The concept of the Mediocene […] sees media and medial processes as epoch-making. As a determining force, they leave their permanent imprint on the world, affecting animate and inanimate nature alike — human existence, technology, society, and the arts as well as the shape, organization and history of the global habitat itself.”

My take draws on our current laboratory-project, and below is a short (draft!) text of the beginning of the talk still in the process of writing and without a full range of references. The idea of the talk is to set the laboratory as this particular term, an imaginary and a fever around which multiple scales of planetary media come to the fore. It will also discuss topics especially in the art and technology-nexus including briefly the emergence of art labs in the Cold War institutions of technical media (a topic that will be well covered by Ryan Bishop and John Beck in their new work), as well as experimental work in the arts about the lab, including Bureau D’Etudes on the Laboratory Planet as well as probably such work as Neal White’s on post-studio. Any further thoughts, tips and ideas are warmly appreciated.

The Lab is the Scene

One could be forgiven for thinking that the world’s nothing but a lab. From endorsing the centrality of the factory as a key site to understand modernity and as the site of production, material transformation, commodity culture, labour relations, pollution and what not, the laboratory seems to have in some accounts taken a similar role. It speaks to a range of topics of media and culture: historically, a central place of inventing and engineering technical media; thematically, one crucial vantage point for the multi-scalar operations that define the tie between the planetary (dis)order and its situated practices. It does however come with a legacy that is only partly about the science lab. Indeed, the other important lineage relates to the technology, engineering and design/art labs that throughout the 20th century started to offer a parallel narrative: experimentation, a demo or die-attitude (at the MIT Media Lab, see for example Halpern 2015), prototyping, and more. Hence this lab story of experimental culture is not restricted to the science lab as if a separate entity from the arts and humanities; and in any case, the science labs of many kinds have already had their fair share of attention from social scientists and humanities scholars, even post-studio artists up until the recent days with the continuing enthusiasm for CERN residencies.

The proliferation of laboratories outside the strict confines of the science lab seems to have taken place with the entry of a range labs of different kinds: design labs, maker labs, hack labs, media archaeology labs, studio-labs, digital humanities labs, humanities, critical humanities labs, media labs and critical media labs – and then, fashion labs, brew labs, coffee labs, gadget labs, creativity labs, the list goes on. The usual thought would be that this is part of the metaphoric inflation of the meaning, site, scientificity of the laboratory that brands a particular attitude to postmodern culture. Of course, as Henning Schmidgen echoing the likes of Peter Galison and others points out, “the laboratory is undergoing a process of dissolution and dispersal,” with the massive distributed networks that constitute the laboratory now (think of the Human Genome project, think of CERN) but this dissolution and dispersal happens on other levels too, as the examples pertaining to humanities and media labs demonstrate. There’s almost nothing that could not be a lab. But perhaps the lab is itself symptom more than the answer, and as such, a trigger to consider issues of the mediocene in art and technology; issues such as scales of data, infrastructure and different methodologies. It becomes itself a rather fluidly moving term not merely designating a particular specialist place but also a particular project about the lab imaginary. Here, the notion of the project is crucial due to its future-oriented sense.

A focus only on the most recent would miss the point how the laboratory was already early on a contested term – especially when going on in the pre-scientific laboratories and their heterogeneous sets of spaces and practices that avoid too easily to be pinned down only as steps towards the perfection of a form – but the problem about the term persisted also later, during the emergence of the science laboratory.

As historians of science have noted, the lab as elaboratory was one formative way of understanding what then went on in the early modern spaces preceding labs. Elaborating materials for medicine and chemistry, working with the variety of materials in ways that was not merely under human control: the) elaboratory was a place where to let things go their way, even if offering a stage by way of the thermomedia control (see Nicole Starosielski’s work on temperatures and media) that allowed the transformations to be accelerated from earth time to lab time. Interestingly enough, such a broader understanding of labs and elaboration in relation to natural formations persisted; Sir Humphry Davy’s voiced in 1815 that “the soil is the laboratory in which the food is prepared.” In 1860 in a very different scientific context regarding the Physical Geographies of the Sea, Louis Ferdinand Alfred Maury spoke of the sea as the “a laboratory in which wonders by processes the most exquisite are continually going on”, as a sort of an model for understanding atmospheric movements even.

Indeed, reverse from our current laboratory fever some 100 years and a bit more, and shift the focus to Bangor in Wales where Sir William Thomson, 1st Baron Kelvin of, indeed, the kelvin fame of temperature measurement but also having worked with maritime compasses among any other things crucial for planetary media. Thomson opening the new spaces of physics and Chemistry labs in 1885 at University of Bangor seemed to be offering a rather extended way of understanding the topic. Let’s quote him:

“The laboratory of a scientific man is his place of work. The laboratory of the geologist and naturalist is the face of this beautiful world. The geologist’s laboratory is the mountain, the ravine, and the seashore. The naturalist and the botanist go to foreign lands, to study the wonders of nature, and describe and classify the results of their observations.”

Thomson was no mere romantic fool of course, but a man of modern science. He was not haunted by a romantic longing to a past of gentleman travels across the planet observing this beauty of nature but more of a pragmatist. Also the field research must be tightly linked to the possibilities of the lab, its equipment and its techniques, so as to ensure there is a tight connection between the insides and the outsides (Gooday 790). A properly equipped lab is what ensures that the field itself becomes an extended part of the technical apparatus, a laboratory that spans across the territories of the planet. A lab is where scales meet, to remind of the ways in which Bruno Latour spoke of Louis Pasteur for example.

For a longer period medicine, chemistry and metallurgy, and then of course physics remained the central disciplines of the laboratory (see Gooday, Schmidgen 2011). 20th century brought technological laboratories into the scene: engineering and material labs, electronics labs to the varieties of other forms of centralised facilities that systematised the production of engineered culture. Much before there were things called media labs, labs were essential to media to become what they became in relation to the actual apparatuses as well as their impact on the thresholds of perception. Labs were one sorts of conditions for much of that work that came to be called media. Many of the labs in engineering were the institutions central to the backbone of various national and international infrastructures such as the Bell Labs, the centrality of “innovation labs” from Menlo Park to many others, and of course, the centrality of the art and technology labs of the Cold War that themselves were the grounding of so much of what we call now “media arts” and where the particular techniques of speculative, experimental use meet up with the other sort of speculative that is attached to forms of value creation.

The lab as place, invention and extension of “media” is part of the continuum of the technological work in labs and the artistic practices as one background to the notion of experimentation. The media and arts approaches produce a particular discourse, a particular stance on the experiment, but also in some cases a corporate take on a speculative mapping of scales that reach out spatially to planetary infrastructures as much as local scales as well as to the future-oriented dimension. Here, I believe there’s a way in which it resonates with the question of the Anthropocene as one of scales that map out the lab as something of an epistemological and medial arrangement that spans further than its space. This happens both discursively and in terms of its objects of knowledge: emerging from the Cold War period art-technology labs, or the studio-lab, it also becomes a scene where the continuum between technological culture and its creative practices are put into a conversation, creating the particular scene and the fantasy of visionary future-oriented experimental work inventing the media worlds to come. The Mediocene is this particular aesthetic-technological framing of scales (temporal, spatial, potential, not-yet actualised, speculative) and quite often, also in this arts-technology nexus it does happen through the hinge of the lab. Now, using the term, as is clear from already now, I am forced to ignore many current examples that also use the term in other ways that I will narrate in this talk. The term has multiple uses and as such, my version does not do justice to the full plethora of labs of critical, experimental practice as much as it connects the term to a particular different sort of a genealogy. Hence, bear with me, as I sketch some ideas.

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Towards 2048, Erkki Kurenniemi*

Erkki Kurenniemi (1941-2017),  a pioneer of electronic music, technological inventions and imaginaries, has passed away. He can be characterised by lists that catalogue his interests and skills, lists that are eclectic, fragmented but also about enthusiastic curiosity: a filmmaker, creative music technologist, roboticist, tinkerer as well as “perennial dissident” (as Erkki Huhtamo quipped). He was of the generation who used computers before they became personal; computers were odd experimental machines found at university departments and sometimes banks. Perhaps part of the trick was also to remind oneself of computers as something you could build yourself, and use for all sorts of wrong purposes.

The Finnish technologist recorded his life with the meticulous intent of an admistrative worker, a scribe – notebooks, audio recordings, video clips, collections of ephemera. A large part of Kurenniemi’s life was a sort of durational performance art piece that aimed to gather bits of human life, memorabilia, towards the point (around 2048) at which computational capacities are efficient enough to model and simulate human life.

He also took the liberty to write his own premature obituary: “Oh, Human Fart” some 13 years before his actual death. The text starts like this:

“I was five when the ENIAC electronic computer was started. During the fifties, as a schoolboy, I read about computers and electronic music. Max Mathews used the computer to generate music. With my father, I visited the Bull computer factory in Fance and I was sold.”

In many ways, Kurenniemi himself wrote what others should write and think about him. After that self-defined ur-scene, many devices, sounds and ideas followed like the Dimi-series of synthetizers where in some cases also touch and movement became sound.

Kurenniemi’s way of narrating his own life emphasises the role of technology, which is not a surprise. One can say that he is a symptom of the particular period, the post-World War II and Cold War age of computer technologies, experimental technological arts, as well as the  discourse of cyborgs and the technological singularity.

But all this was also situated in the more mundane the entry of technologies in institutions: university departments, companies, socio-technical infrastructures from telephony to gaming to automation of factory production.

Kurenniemi’s work became a reference point that was rethought, reinvented, remixed, and re-performed in various contexts in electronic music. It was not merely to be replayed but acted as a reference point and as a resource for experiments. Florian Hecker discussed Kurenniemi’s work also as part of the wider culture of experiments in sound from Cage to Xenakis: “Kurenniemi showed progression from one register to the next, the period of his musical instruments was followed by a study of tuning systems and theoretical conceptions on neural networks; it’s essential to do something else with all that material, rather than a mere scholarly reactivation or reorganization.”

Cue in, Pan Sonic with Kurenniemi.

From sounds and performance to contemporary art, Kurenniemi’s work has been featured in various exhibitions, including at dOCUMENTA (13), Kunsthall Aarhus and Kiasma in Helsinki. Curators such as Joasia Krysa have been especially active in articulating Kurenniemi’s work in the context of contemporary technological arts. His archival project can be perceived as an archival fever that was partly triggered as part of digital culture. However for Kurenniemi, this was always in the context of imagining the coming AI future but without the fallacy that this machine intelligence would be humanlike. Why would it want to model and imitate something so “slow, imprecise, forgetful, and easily fatigued” (Kurenniemi’s words)? Kurenniemi’s vision of the future was based on I.B.N.: info, bio, nano, the three defining scales of social change.  The future did not match particularly well with the human form or size. Oh human fart.

Reading Kurenniemi’s life, try approaching it as rewind and fast forward. Time-axis manipulation: backwards, he is part of a cultural history of computing, of early computer experiments with visual arts such as computer animations; and then the other way, he is also a forward-dreaming, sometimes hallucinating, writer of the imaginary of a technological next step that takes a singular turn.

A switch.

Electronics are the backbone of this imaginary, both as visuals and as sounds, but despite his seemingly at times focused vision of the coming quantum computer future, perhaps it was never  exactly sure even to him as to what was to come: perhaps these ideas, snippets, machines, were all little probes into what is possible? Of course, he was convinced that certain technological advances will happen but perhaps as interesting as the wild imaginaries were the ways in which he worked closely with machines throughout his life, as one sort of a companion to his own meat-based existence.


It was not merely about knowing what’s coming but experimenting about how to know what’s to come and educating that sort of a way of thinking to others too. There’s of course a strong hint of the particular optimism that characterised the spectacles of technology in the 1950s and 1960s in the US and Europe as well. The Eames Office was offering its own version of the visual communication in the age of information and many other institutions from MIT to AT&T, EAT, etc. participated in the new institutional entry of technological arts as part of world fairs and other events. The avant-garde was – and has since been – closer to the corporations of technology so that it became perceived as a natural step Silicon Valley took over the role of offering imaginaries of technological future. But sometimes instead of elon musks, it’s more interesting to read the erkki kurenniemis and their much earlier visions that are not solely a corporate fantasy brand line or a TED talk. Sometimes it is more interesting to look at what was going on in the seeming peripheries, like the Nordic countries, to get a sense of a slightly alternative way to understand this story, rewinding and fast-forward.

After Kurenniemi’s death, what’s left is a collection of his recordings and other materials, housed at the Central Art Archives of the Finnish National Gallery (and thanks to a lot of work by Perttu Rastas and others). It is a mixed collection of technological dreaming that at times seemed more interesting when it was not focused on trying to invent a new thing but just speculating, like this one sound recording of Kurenniemi’s. This is where the technological imaginary does not follow a straight geometric line, but goes off on a tangent and towards escape velocity.

“(00:00:00) (Click click, radio signal, blows in the microphone five times, click, blow)
One, two, three, puppadadud. Fuck, fuck, fuck, this is sensitive. There we go.
(blow) Yeah, a dreaming computer… will be the last human invention. Well not the last one, but… the last invention. Because a dreaming computer will already have dreamt up
everything. Prior unconscious. Well, no. Dead computers may only be in two spaces: in an idle loop waiting to be interrupted or in a conscious space receiving and handling external information, printing it. A sleeping computer is not in an idle loop. Yeah, well of course it is, it does ask questions and wakes up when needed but otherwise it dreams. It is organizing its files, optimizing, associating, organizing, thinking, planning. And only when called upon, it interrupts its sleep for a little while to answer a question.

(The sound of the microphone being touched, cut) (Kurenniemi C4008-1 1/11)”


More on Kurenniemi and texts by Kurenniemi in English:
Erkki Huhtamo’s Preface “Fragments as Monument” can be read online.
Mika Taanila’s film about Kurenniemi: The Future Is Not What It Used To Be.
The Wire wrote a short obituary about Kurenniemi.
* Note also that “Towards 2048” is the title of the earlier Kiasma exhibition on Erkki Kurenniemi.

1:1 and Cartographic Operations

March 11, 2017 2 comments

Cartographic Operations-exhibition is on at the Level 4 gallery in Southampton (Hartley Library). Supported by AMT, it features work from Winchester School of Art practitioners addressing maps. Jane Birkin, Abelardo Gil-Fournier, Sunil Manghani and Ian Dawson’s pieces address the main theme: “In Bernhard Siegert’s ‘The map is the territory’, he refers to the idea of ‘cartographic operations’. The suggestion is that our way of seeing the world is not simply represented in maps, but that map-making is itself a play of competing signs and discourses producing our subjecthood. These are the coordinates we come to live by, which in turn influence the marks and signs at our disposal when we seek to make and share representations of the world.”

One of the pieces is Jane Birkin’s 1:1 which is described and show below. It opens up the exhibition space to the depth of the surface by making visible the electric current and metal inside the wall. While it can be read in relation to some earlier pieces of contemporary art it also speaks to the current work in critical practices of infrastructure.

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From the catalogue text:

Jane Birkin’s 1:1 is a direct mapping of infrastructure behind the white space of display. It is ­a piece produced by performative procedure: a regulated operation where authorial control is established at the outset and rules are strictly followed. Electric current and metal are plotted using a DIY store metal/voltage detector and the information transferred simply to print.

There are literary precedents for mapping at this scale. In Jorge Luis Borges’ short story On Exactitude in Science cartography became exactingly precise, producing a map that has the same scale as its territory. And, in Lewis Carroll’s Sylvie and Bruno Concluded, a German professor tells how map-makers experimented with the use of ever larger maps, until they finally produced a map of the scale of 1:1. ‘It has never been spread out, yet’, said the professor. ‘The farmers objected: they said it would cover the whole country, and shut out the sunlight!’ In this case, the gallery wall is covered, shut off from light and eyes. Although 1:1 is an impassive engagement with the rule-based activity of cartography, it simultaneously performs an affective act of display.Birkin 1 to 1 detail_med.jpeg





Tap My Head, Mike My Brain: Experiencing Digital Culture

February 27, 2017 1 comment

March 7th, Tuesday, we will be launching our new books with Tony Sampson in London. Tony’s wonderful study The Assemblage Brain and my Digital Contagions (2nd, revised edition with a new preface by Sean Cubitt that can also be read for free online) will form the context for our short talks under the broad rubric of “experiencing digital culture”.

A short description below and to book tickets (free) see Eventbrite. Kings College London and their Arts & Humanities Research Institute are hosting the event.

We’ve worked with Tony since our joint edited book The Spam Book: On Viruses, Porn and Other Anomalies from the Dark Side of Digital Culture, which I still feel is a timely book with a pretty impressive cadre of writers such as Matthew Fuller and Andrew Goffey (on evil media!), Steve Goodman, Luciana Parisi, Susanna Paasonen, Greg Elmer, Alex Galloway, Eugene Thacker and many others. Ever since, I’ve always gotten a lot out from following Tony’s work, and same applies to his new book.

I also wrote the blurb for The Assemblage Brain and can warmly recommend it:

‘Tap my head and mike my brain’; Tony Sampson’s new book might silently echo Pynchon’s famous lines, but this is also an original, inspiring, and theoretically savvy take on the culture of the affective brain, from sciences to business, cybernetics to political power. Warmly recommended.


Experiencing Digital Culture

Jussi Parikka and Tony D. Sampson’s work has threaded its way through the digital cultures field by means of a series of radical interventions, drawing on such concepts as anomalies, accidents, assemblages, contagions, events, nonrepresentation, affect and neuroculture, in order to critically rethink how the power of the digital age is experienced and embodied.

In this discussion the two theorists follow some of these fibrous conceptual strands as they intersect and overlap with each other in two recent publications: the new revised edition of Parikka’s landmark Digital Contagions: A Media Archaeology of Computer Viruses (Peter Lang, 2016) and Sampson’s new book, The Assemblage Brain: Sense Making in Neuroculture (University of Minnesota Press, 2016).

The discussion will be followed by a joint book launch and drinks, which will be generously provided by University of Minnesota Press in the Somerset Café.

Peter Lang have kindly offered a 30 % discount flyer for the event for those interested in ordering Digital Contagions.


The Steganographic Image

February 15, 2017 Leave a comment

It’s the Conspiracy week at the Photographers’ Gallery in London and I was asked to write a short text on what lies inside the image (code). In other words, I wrote a short text on the Steganographic Image, and hiding messages in plain sight, although in this case, encoded “inside” a digital image. The image that tricks, the image that operates behind your back, or more likely, triggers processes front of your eyes, in plain sight, invisible. As I was reminded, this is also an idea that Akira Lippit has in a different context developed through Derrida. To quote Lippit (quoting at first Derrida): ‘”Visibility,” he says “is not visible.” Invisibility is folded into the condition of visibility from the beginning. There is no visibility that is not also invisible, no visibility that is not in some way always spectral.’One would be tempted to argue that this is where this consideration of the visual meets up with the history of cryptography, or ciphering and deciphering. Or as Francis Bacon put it in 1605 in ways part of the longer media archaeology of the steganographic image too: “The virtues of ciphers are three: that they be not laborious to write and read; that they be impossible to decipher; and, in some cases, that they be without suspicion.” It is especially this third virtue that remains of interest when looking at images without such suspicion: the most banal, tedius of pictures; a spectrality that conjurs up hidden passages, triggers and operations.

My short text can be found here online. It’s only scratching the steganographic surface.

A short preview of the text.

Hidden in Plain Sight: The Steganographic Image

Who knows what went into an image, what it includes and what it hides? This is not merely a question of the fine art historical importance of materials, nor even a media historical intrigue of chemistry, but one of steganography – hiding another meaningful pattern, perhaps a message, in data; inside text or an image. This image that is always more than. More than what? Isn’t it obvious from the amount of work gone into art-theoretical considerations of the inexhaustible meanings of the photographic image that it has always been a multiplicity: contexts, fluctuating meanings, readings and the insatiable desire to look at things in order to discover its depths.

As such, a steganographic inscription is neither a depth nor the plain surface but somewhere in between. In contemporary images made of data it refers to how the image can be coded as more than is seen, but also more than the image should do. The steganographic digital image can be executed; it includes instructions for the computer to perform. Photographs as part of a longer history of communication media are one particular way of saying more than meets the eye, but this image also connects to histories of secret communication from the early modern period, to more recent discussions in security culture, as well as fiction such as William Gibson’s novel Pattern Recognition (2003). Were J.G. Ballard’s 1950s billboard mysteries one sort of cryptographic puzzle that hid a message in plain visual sight?

Continue reading – link to full text