>A guest talk by professor Richard Grusin, the co-author of Remediation, and the author of Premediation

January 10, 2010 Leave a comment

>Thursday 14 January, at Anglia Ruskin University, Cambridge (East Road)
Organized by ArcDigital and sponsored by CoDE — the Cultures of the Digital Economy-institute
4 pm, room: Hel 251

Premediation, Affect and the Anticipation of Security

In this talk professor Grusin will explore how in our current biopolitical regime of securitization, socially networked media transactions are fostered and encouraged by mobilizing or intensifying pleasurable affects in the production of multiple, overlapping feedback loops among people (individually and collectively) and their media. Grusin outlines how, at the end of the first decade of the 21st century, social media, like cell phones, instant messaging, Facebook, or YouTube, encourage different historical formations of mediated affect. This distribution of affectivity across heterogeneous social networks or assemblages is coupled to the framework of securitization, which helps to explain why these particular socially networked media formations have emerged at this particular historical moment. The talk concludes with a discussion of the political implications of this security regime—what it means for the explosive growth of socially networked media after 9/11 to have as one of its many consequences the proliferation of media transactions or interactions, which help to “vitalize” the political formation of securitization. If mediality today employs the strategies of premediation to mobilize individual and collective affect in a society of security and control, then we need to look at the ways in which premediation deploys an affectivity of anticipation that functions to vitalize the regime of securitization that has replaced surveillance as the predominant disciplinary formation of our control society. Our everyday transactions of mediation, transportation, and communication are encouraged for security purposes not only by making them easy and readily available but also by making them affectively pleasurable—or at least not unpleasurable, by maintaining low levels of affective intensity that provide a kind of buffer or safe space, a form of security, in relation to an increasingly threatening global media environment.

Richard Grusin is Professor of English at Wayne State University. His more recent work concerns historical, cultural, and aesthetic aspects of technologies of visual representation. With Jay David Bolter he is the author of Remediation: Understanding New Media (MIT, 1999), which sketches out a genealogy of new media, beginning with the contradictory visual logics underlying contemporary digital media. Grusin’s Culture, Technology, and the Creation of America’s National Parks (Cambridge, 2004), focuses on the problematics of visual representation involved in the founding of America’s national parks. He has just completed his new book Premediation: Affect and Mediality after 9/11. (forthcoming 2010)


>Nondescript Animals: CoDE – The Cultures of the Digital Economy

January 5, 2010 Leave a comment

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Digital culture is one of “nondescript animals”, or if one wants to be a bit less poetic, “nondescript objects.” Originally, “nondescripts” were such animals that fell outside the analytical labeling system in the seventeenth and eighteenth century. Later, as Michelle Henning points out in her Museums, Media and Cultural Theory, such anomalies were “apt rather to appeal to casual curiosity-seekers”.

As a category of anomality, such nondescripts are what puzzle and do not fit in. They are in tension between cognitive and affective categories, borrowing elements from what seems too many directions. They are not neat, nice and they do not make sense. We have headaches because of them, and I am not just talking about academics or businessmen trying to figure out best ways to extract value of such weird objects of for example p-2-p-culture.

This is why such objects of digital culture are often seen as “hybrids” or for example mixings of cultural and computational (Manovich). Nondescripts are more than just objects, as they are processual foldings of so many scales and layers that their ontological status remains puzzling. This applies to their status as objects as much as to the workflows and routines in settings where digital objects are created and passed on; design studios, game companies, service operators, etc.

The emergence of the new research institute CoDE – the Cultures of the Digital Economy is for me a vehicle to reach such nondescripts of which our contemporary culture is constituted. I was appointed as its Director starting January 1st, 2010, and in that role I see myself as a cartographer of nondescripts.

The nondescripts are everywhere. Value creation and business models are filled with such weird objects that copyright law and such are trying to pin down often with archaic models. Cultural interaction turns puzzling with communities, communication, and even modes of emotional engagement from friendship (think of Facebook) to sex being mediated through software platforms. Cultural memory does not escape nondescripts either, with materiality of the objects being embedded in new forms of social media, distributed archives and heterogeneous access methodologies. Its no wonder we see a continuous emergence of neologisms that try to grab the complexity of such trends; media ecologies, media archaeologies, and such, all trying to flag the multiplicity of ties both horizontally and temporally.

In terms of CoDE’s remit, there are various directions we could go. In addition to several essential ones, the institute is a good way to take into account:

– transdisciplinarity. To excavate such research themes but also knowledge transfer contacts that fall outside the disciplinary boundaries. Not just between disciplines, but in-between as a space of nondescripts. The UK has a great history of art and science collaboration (think of for example the Cybernetic Serendipity exhibition at the London ICA curated by Jasia Reichardt and in general the history of British cybernetics).

– Software objects and studies. As part of the possible future(s) of media studies, software studies is in a crucial relay position to tie together a variety of ways of tackling with the ontology of where we are now. Software, automated cultural processes, new ways of creation of visual and sonic content, programmability, articulation of politics in and through software embedded contexts, etc. is the stuff of “cultural” studies – or should we say “not-just-cultural-studies.” Just like good media theory is always “not-just-media-theory”, any engagement with contemporary culture realizes the extent to which it is articulated through software.

– Old/new/dead media. We should not let the newness of digital culture fool us. It is new as a temporal phenomena, whereas too often the newness of new media has been non-temporal, almost like a void. Old media is going nowhere, and new media is the one that takes care of that – paradoxically. The short term innovations are embedded in the longue durée of history of uses and ideas – what media archaeologists have referred to as the history of recurring topoi (Huhtamo) and deep time history (Zielinski.) This is where digital culture and economy are not only about the digital; but about media culture as a beehive of innovation of ways of seeing, hearing, feeling and where “old media” is a continuous archive for such ideas.

– Creative practice and theory intertwinings. CoDE needs to extend research from pure theory/written research into a variety of other modalities in terms of optical, sonic and other media modes of creation. Research-creation. Here again the reaching out to what the 1990s called “creative industries” and what is rebranded as part of “digital economy” (even if also the government seems to be really uncertain what this means) is an essential component of academic collaboration. The Cambridge area of technology and related industries that are strong e.g. in entertainment (thinking of games here) is still a buzzing arena for collaboration.

This is where I see “nondescripts” also as passages and vehicles that transport research outside the academia as well. They are transversal in the sense Félix Guattari talked about transversal relations that are able to cut across normalized hierarchical organizational relations. Institutions and institutes do not necessarily have to solidify, but can be based on principles of circulation, mobility and a sense of vitality that does not lack in criticality either.

To conclude, a short insert on the emerging research streams of CoDE:

The Cultures of Digital Economy (CoDE) Institute embeds research streams in artistic and cultural approaches to digital technologies. It emphasises cultures in the plural, and uses creative practice as the motor for value creation in digital environments. Its research projects, business and community engagement and learning collaborations emphasise this innovative, critical, and creative approach to the digital economy. The research is by nature transdisciplinary –between and across disciplinary boundaries – and probes new opportunities to cultivate innovative approaches to new information, media, and communication content, platforms, and networks.

CoDE has four key Research Streams:

1. Social media and Network Politics

The ubiquity of networking, social media and web 2.0 in everyday life means new positives and pitfalls in building social relationships, value creation, and knowledge production, and in highlighting politics and activism. CoDE is dedicated to analysing emerging forms of peer-to-peer activity, social collaboration, and remix culture through a combination of established and experimental research methods.

2. Digital Performance and Production

With the establishment of Anglia Ruskin’s Digital Performance Lab and a strong cluster of research productive staff, CoDE will develop and grow innovative research in music and embodied performance in digital environments. From creative practice research to the development of new interfaces and applications for music production this stream thrives on rapid changes to sonic economies and creative communities fostered by digital interfaces, immersive environments, and wearable technologies.

3. Digital Humanities – Archives, Interfaces, Tools

Rethinking humanities in the age of new media is a crucial and unavoidable challenge for academics worldwide. From new theoretical approaches to innovative modes of distribution, archiving, and accessing of material, CoDE research projects tackle complex questions posed by efforts to digitize forms of cultural heritage, intellectual archives, and humanities-based forms of critical and creative work.

4. Play and Serious Gaming

Digital culture is by its nature playful. Gaming does not only represent a mode of entertainment and a new form of interactivity that gives rise to new practical and theoretical tools, but also a way of rethinking learning and education. Including everything from visual effects to serious gaming, this research stream brings together SMEs, informal programming communities, interface developers and designers. It will create new opportunities for Cambridge’s existing and emerging strengths in the gaming industry to collaborate and will explore the future that these technologies hold.

Code is Directed by Dr Jussi Parikka, Reader in Media Theory & History at Anglia Ruskin,

Co-Director: Dr Samantha Rayner

Research Fellow: Dr Greg Elmer

CoDE has over 50 affiliated staff members from across a range of disciplines: from computing to media theory, creative music technologies to creative visual practices and much more.

Kant the Media Critic

December 8, 2009 Leave a comment

While reading the new Kittler translation of Optical Media (trans. Anthony Enns), I found this little quote that originates from Critique of Judgment, by Immanuel Kant.

Read this as his form of media criticism — criticism of media and power. No, its not Adorno or any of the other writers of the broadcast era, but a writer of a much earlier media sphere:

“[W]here the senses see nothing more before them, and the unmistakable and indelible idea of morality remains, it would be rather necessary to moderate the impetus of an unbounded imagination, to prevent it from rising to enthusiasm, than through fear of the powerlessness of those ideas to seek aid for them in images and childish ritual. Thus governments have willingly allowed religion to be abundantly provided with the latter accompaniments, and seeking thereby to relieve their subjects of trouble, they have also sought to deprive them of the faculty of extending their spiritual powers beyond the limits that are arbitrarily assigned to them and by means of which they can be the more easily treated as mere passive beings.”

Categories: Kant, Kittler

>PhD studentship possibility in digital culture, media archaeology etc. related topics

November 30, 2009 Leave a comment

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Research Studentships

Faculty of Arts, Law and Social Sciences

In the recent Research Assessment Exercise the Faculty of Arts, Law and Social Sciences achieved outstanding success, with four subject areas rated as having ‘world leading’ research, five subjects as having ‘international’ level research and History and English being rated among the best in the country. As a result we are pleased to be able to offer the following studentship:

Communication, Film and Media

1 fees-only studentship.

Any area including: Digital and Network Culture, Media Archaeology, Technoculture, Violence and Contemporary Cinema, Horror film, Spectatorship.

Application forms should be downloaded from http://www.anglia.ac.uk/researchjobsac

and completed quoting ‘HR online studentship’ on the application form. Applications must be submitted, with a covering letter, no later than 4th January 2010.

Queries in the first instance to: Helen Jones, 0845 196 2475, helen.jones@anglia.ac.uk

Notes:

• The start date is February or September 2010.

• Overseas applicants are welcome to apply but are required to pay the difference between the Home//EU fees and the overseas rate.

• Applicants should hold a Masters degree awarded by a UK university, or an overseas Masters of equivalent standard, provided that the Masters degree is in an appropriate cognate area and that the Masters degree includes training in research and the execution of a research project. Applicants who hold a first or upper second class degree may also be considered.

• Students for whom English is not their first language must meet our required minimum level of English language proficiency (IELTS 6.5 in all skills, or equivalent).

Categories: arcdigital, Cambridge

From Cybertext to Produsage. Functioning and Production of Digital Texts

November 24, 2009 Leave a comment

ArcDigital and Cultures of the Digital Economy (CoDE) institute guest talk:

From Cybertext to Produsage. Functioning and Production of Digital Texts
By Dr Robert Arpo, Helsinki Metropolia University of Applied Sciences

Monday 30/11, 16.00-17.30
Anglia Ruskin University, East Road, Cambridge
Room: Helmore 252

Norwegian Espen Aarseth formulated his theory of cybertext and ergodic literature in mid 1990´s and focused his attention on how user, verbal sign and medium form a textual machine called cybertext. His point of view to the digital texts was user oriented, but the user was seen as an individual reader, whose actions were in the center of textual meaning construction.

Australian Axel Bruns has been formulating his theory of produsage recently and in context of so called social media. Bruns´s point of view raises questions on collective production of digital texts and is linked strongly to the dynamics of participatory economy.

When we look at theories of Aarseth and Bruns, they show us the changes in thinking on digital cultures. Technologies give nowadays users much more freedom to produce their own digital contents whereas in 1990´s user did not have access to for example source code of a publication platform like now the situation is with open access applications. Freedom brings also the need for taking responsibility of one´s own actions. Produser cultures are good examples of ways to control, direct and negotiate practices and principles in collective digital content production communities.

Robert Arpo, Ph.D. is principal lecturer in MA programme for media production and management, Helsinki Metropolia University of Applied Sciences, Finland. His research interests are in the area of virtual communities, digital dialogue, theories of information society and social media.

Wolfgang Ernst in Cambridge talk — Media archaeology

November 20, 2009 Leave a comment

We had the pleasure of hosting a talk (November 18, 2009) by professor Wolfgang Ernst from Humboldt University Berlin, who is not only someone who is continuing the spirit of the almost legendary Sophienstrasse 23 address (where Kittler worked as well) but is as much a representative of the new wave of German media theory that still remains to a large extent to be translated. It is rare to hear these German scholars in Anglo-American contexts so our ArcDigital talk was even more significant in this sense of really tapping into what is new and fresh in international media studies.

Ernst’s talk on media archaeology as a method and a theory really introduced the various radical implications that his brand of doing media archaeology has. I have already before pointed towards the points about “operative diagrammatics” or media history that his take on the past and present media encompasses, and the talk outlined well the positions — even provocative – where he wants to place media studies. What the audience was left with was a number of positions and claims/challenges to tackle. To me, these include:

1) media studies is not only cultural studies, or even cultural technics, but something Ernst wants to brand as cultural engineering. Media studies should be an exact science, not (only?) about semantics and semiotics as he provoked but leaning towards the mathematical conditions of our techno-condition. I.e. media studies curricula should include mathematics. The only way to understand digital media, or technical media more generally, is to understand how it puts mathematics into operation, makes formulas into commands, and how engineering routes and automates so many functions that we mistake as human.

2) Media archaeology is processual, it focuses on the time-critical processes which engineer our lives. This means that media archaeology does not tap only to the past but can dedicate itself to opening up technologies in an artistic vein. Ernst’s examples of media archaeological arts were actually less about artists working with historical material than about hardware hacking, open software and circuit bending. Media archaeology is hence also about microtemporal processes. For an example on such media artistic practices, see the Microresearch lab in Berlin.

3) Arche is not only the beginning but in the Derridean sense a command as well. Archaeology as the beginning of our techno-condition is an active command, perhaps execution in the software sense, of orders, procedures and patterns/routines. Ritualistic but not in the human-religious sense, perhaps?

4) Media archaeology does not narrate, it counts. Because machines do not narrate, they count. Counting, algorithmics etc. precede narration.

5) So why not just relegate media archaeology as part of sciences faculties? Because it is still interested in the epistemological conditions in which the commands, executions and operations take place. This seems to point towards the political contexts of media archaeology, but gets rarely articulated in this brand of German media theory. Still, I would argue, it is radically political and taps into the political economic condition of closed systems, opening them up, and teaching that institutionalised conditioning as contingent. Universities then have according to Ernst a special situation, and a responsibility, to open up systems.

6) Media archaeology is a-historical, even unhistorical perhaps. It is not necessarily about contextual information about past media, but creating such situations where you get into contact with media in its radical operability and temporality. Archives in this sense are time-machines; Ernst told us about going to King’s college library to see Turing’s unpublished papers earlier that day, and that situation was branded not by a historian’s interpretative touch but by sharing the mathematical situation in its non-historical presentness. This applies again to machines as well; their functioning operations are the media archaeological moment that is at its core un-historical.

7) Machines are agents of history as well. They record, transmit, and do not always ask for a permission from the human being.

8) Media archaeology has some connection with software studies. Ernst pointed the connections to Manovich’s point about the double-nature of software studies between the cultural interface and the computational heart. I would add, both share an appreciation of processuality.

9) Provocation is almost methodological to Ernst and certain brands of German media theory.

Questions that I did not have the chance to ask:

 

What are the implications of this approach to the cultural heritage, display and archiving of culture in the age of technical machines – or culture of technical machines? I am guessing it has to do with processuality, with such methods of curating and archiving that are able to articulate the lived (machine-lived) temporality of such technological assemblages. How do you curate or archive software is a related question, but it also touches on earlier technical media such as radios and televisions. Furthermore, it has to do with the generalisation of the notion of the archive with new modes of distributed archiving, digital objects, and such.

What is time-criticality? I still cannot get my head around it completely, i.e. the question of how it differs from time-based processes? Video artists etc. are doing a splendid job as articulators of temporality and materiality, but where does the dividing line between time-based and time-criticality lie?

Wouldn’t it be possible to develop more positive and affirmative relations with some emerging cultural analytical approaches that come from e.g. the Anglo-American world? This point I flagged already in my short post on the Zeitkritische medien-book, and I keep on insisting that perhaps we can find the common areas of interest and shared agendas with such approaches as media ecology (á la Fuller), radical empiricism and Whitehead (Massumi) and e.g. feminist studies of science and technology (for example Barad).

>CFP: Thinking Network Politics: Methods, Epistemology, Process

November 16, 2009 1 comment

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Call For Papers

Thinking Network Politics: Methods, Epistemology, Process

We invite the submission of abstracts for the first event of the AHRC funded networking project ‘Exploring New Configurations of Network Politics’. The event will combine a series of position papers followed by round table discussions and interventions exploring the issues and challenges raised by those papers.

The attempt to grasp the depth and breadth of network politics demands novel and transdisciplinary approaches not always native to the humanities and social sciences, such as graph theory and the study of code as cultural practice. Thus there is a drive to explore the broad spectrum of practices and discourses to help rethink the articulations of politics in network culture. New modes of political activity that take advantage of new platforms from Twitter to YouTube necessitate new conceptual positions for network culture, counter-power and resistance. The papers should work towards adapting concepts such as, for example but by no means exclusively, the Multitude, free and immaterial labour, emergence, swarms and ‘smart mobs’ and new forms of creation, activism and engagement in civil society. The aim is to rethink what we understand by politics. Further questions which need to be asked include: what kind of epistemologies do we need to incorporate into our analysis? How can we take into account the particularities of networks when approaching the elusive, ephemeral nature of politics of/in networks? These are just examples of the directions into which considerations of “network politics” might lead us. Because this is such a fast developing and challenging arena of research the event will aim to be open and fluid, encouraging engagement, conversation and innovation wherever possible, while focusing on this core problematic of the tools and processes for thinking network politics.

The papers for this event will thus ideally investigate the methods and innovative approaches to mapping and thinking such new network politics. The March event will thus aim elaborate on the nature of the network and forge new routes to thinking about the processual, dynamic nature of networks as well as the particular “objects” such approaches fabricate.

The papers should be in the format of short (10 min) position papers on key concepts or keywords that lead into group work and discussions into the questions of network politics and methods and approaches for analysis. Instead of normal academic papers followed by a short Q&A, we would like the event to encourage collaboration, collective discussions and agenda setting.

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The event takes place in Cambridge, UK, Anglia Ruskin University, on Thursday 25 and Friday 26 March 2010.

Please submit your abstracts and any suggestions (max 300 words) by January 8, 2010 to

joss.hands@anglia.ac.uk and/or jussi.parikka@anglia.ac.uk.

The research project functions under the auspices of the Anglia Research Centre in Digital Culture (ArcDigital )

Time-Critical Media – a short reminder of a book that deserves attention

November 13, 2009 Leave a comment

I have flagged in many contexts my interest for new materialist cultural analysis, and how it should be articulated together with a new sense of temporality. When I say “a new sense” it’s a bit misleading, but I mean the rigorous rethinking of temporality that we find across the board from Delanda to Whitehead-inspired accounts and so forth. Whereas Grossberg already pointed towards a non-signifying accounts as a mode of spatial materialism, we need to develop similar approaches that stem from radical temporality; that the world outside the human being is too dynamic, unfolding, temporal; that temporality is itself folded together with the various material assemblages of the world; that temporality is a crucial non-human force we need to articulate to understand the molecular, as well as the long durations of nature (not least in the midst of our eco crisis).

One key context for my interests comes again from Germany, and has been recently been “summed up” as a book. Axel Volmar as the editor of Zeitkritische Medien (Time-Critical Media, Kadmos Verlag, Berlin, 2009 ) has done a good job in collating together recent trends in German media theory, and approaches to the very peculiar, but even more so exciting version of media archaeology that they have been developing in the Media Studies department at Humboldt University, Berlin. Under the guidance of Professor Wolfgang Ernst, the notion of “time-criticality” and an eye towards temporal processes as a key to understand modern technical media we find a brand of media archaeology that extends not so much historically into past media but towards the microscopic workings of media machines; and how they modulate time, and the structuring temporal processes of societies.

By digging into the “microtemporalities” of media machines the introduction and the chapters try to excavate how such micro-layers are articulating the perception of reality. This means extending the media studies agenda (not surprisingly as we are in the territory of German, Kittlerian inspired media theory after all) to non-human agents and processes that however structure the phenomenological worlds of our perception and reality-effects as well. This leads furthermore to the realisation of the new realms of relations between machines themselves — no link to the human is always needed in the age of automated processes and machines communicating between themselves before they talk to the human (Guattari — who however is missing as theorist from this volume).

Paul Virilio who is well used in this book has argued for the importance of time and speed for war (and hence a link to media as well), but this book extends this to a very meticulous technical excavation into the dispositifs of how actually time gets articulated and articulates media. Technophobes beware! This brand of German media theory is not afraid of getting its hands greasy, whether we are talking of analogue media or digital algorithms (or algorythmics as Shintaro Miyazaki extends the concept in his chapter). This is where Virilio’s ideas gain real strength, or a new context when by systematic and rigorous steps machines and technologies are opened up from the logic of bitmapping (Peter Berz) to the problems of noise and signal-transmission (Hirt and Volmar).

It would be crucial to see more work of this kind in English in order to really start rethinking fundamentals of media studies. This is happening already, partly due to a Kittlerian influence, and other new waves coming e.g. from Italy (post-Fordist thought), France (e.g. Latour, Guattari, Deleuze of course) and onwards to e.g. games (Pias) with an amount of chapters that with ease move between visual media, the sonic and computational platforms. But definitely new German media studies and archaeology has a lot to say to the problems of materiality of technical media. It would benefit itself from a more elaborated discussion and joining of forces of some other similar approaches that come from different directions. Ideas of temporality have been developed e.g. in materialist feminism (Barad) and e.g. Whitehead inspired radical empiricism (Massumi, Mackenzie,etc.) and through creations of new circuits for circulation of ideas, we could have soon something really exciting on our hands. Well, the previous sentence was not to mean that all this stuff is not already that — exciting. Just that developing such creative clashes might be seen as a good method for movement of thought. Of course, its not the Germans who are the only ones doing this work; recently I have been following the stuff coming out from Utrecht direction as well whether in terms of some of the feminist work in the wake of Braidotti but also the great ideas from the New Media and Digital culture programme who also address materiality with historical, temporal methods.

Anyhow, media studies is developing into a great articulation of the interlinks between science, art and cultural analysis/philosophy, and we need to keep this movement alive with more translations and engagements. Such are the directions where UK media studies field should turn its attention to.

>Intentionally or not, unfinished, drafty, ecological note on research institutions

November 9, 2009 Leave a comment

>The creation of a research institute is itself a media ecology – a flood of processes, negotiations, talks, emails, phone calls and such; negotiations of people being placed and displaced, of belongings and outings. Who owns their heads, and their work time; true biopolitics of arranging things. Its what constitutes research in the current world: its mostly arranging stuff to such positions to be called research.

To call it multidisciplinary might be asking for it, but calling it transdisciplinary also risks falling between disciplines in a way that is not romanticized in any booklet on the need for interdisciplinary culture to sustain creative industries. The complexity of getting it working is , well, complex. To be “trans” is indeed risking it as any such huge system as higher education demands a fair amount of recognizability before it gives you necessary access and passage.

How to make it work? How to move on from a romantics of nomadism to a sustainability of movement as a strategy for research institutions? First of all, one needs to recognize that moving outside borders does not mean moving without some borders. Movement itself becomes constitutive of bordering, and tracking lines that were perhaps invisible before but nevertheless effective. This is what institutions are made of, in addition to the walls usually too ugly to be but ridiculed; patterns, habits, “the ways we do things.”

The movement can however become a bordering that is not creating rigid lines that want to stay there just to see the landscape change, but to sustain the dynamics of the energies put into that action. To see the movement reach its peak, and turn into something else. Institutions are not necessarily bad, but we have to envision such forms of institutions that suit our action. Its clear that not many of the old ones are up for the job.

Secondly, you talk in languages, and use languages to deterritorialize positions. You have to find again such passages and access, which you can use as vectors, not positions. Positioning is not what we need; we need vectors.

Thirdly, in the midst of such vectors, you need a minimum amount of identity. As said, things feed on recognizability, whether we want it or not. And for that, you launch numerous emails, actions, requests and meetings which produce logos, slogans, further patterns. Another media ecology.

Fourthly, you need routines. Patterns are mentioned as well, but it’s the routines that make up the borders and settings. Set up the dispositifs; the meetings, the schedules, the arrangement for temporal cycles to turn into action plans, or other ways to control time.

Fifth, fill in with anything considered necessary________________

>Dead Media/Live Nature

October 16, 2009 Leave a comment

>I am going to give a talk in a couple of weeks in Amsterdam as part of the matinees of the Imaginary Futures research group. I was kindly invited there by Wanda Strauven. Its on Friday the 30th of October, I think starting around 10.30 or 11, and located at Bungehuis, Spuistraat 210, room 101.

Here is the abstract:

The talk Dead Media/Live Nature focuses on the transpositions of media and nature through recent art projects such as Harwood-Wright-Yokokoji’s Eco Media (Cross Talk) and Garnet Hertz’s Dead Media. The Eco Media project developed new modes of thinking and doing media (ecology) through a tracking of the intensities of nature. However, in this case the medium was understood in a very broad sense to cover the ecosystem as a communication network of atmospheric flows, tides, reproductive hormones, scent markers, migrations or geological distributions. The project does not focus solely on the ecological crisis that has been a topic of media representations for years, but also engages with a more immanent level of media ecology in a manner that resembles Matthew Fuller’s call for Art for Animals. Media is approached from the viewpoint of animal perceptions, motilities and energies (such as wind) that escape the frameworks of “human media.” In this context the rhetorical question of the Eco Media project concerning non-human media is intriguing: “Can ‘natural media’ with its different agencies and sensorium help to rethink human media, revealing opportunities for action or areas of mutual interest?” In addition the talk will expand the notion of “dead media” as articulated recently by Garnet Hertz, and discuss its relevance for establishing a connection between media ecology and media archaeology.