Exhumation as Artistic Methodology
This is the short intro/intervention, from my second Transmediale 2012-talk on the Search for a Method-panel, organized by Timothy Druckrey, involving in addition to me Inke Arns, Siegfried Zielinski and Wolfgang Ernst. The images are from the Crystal World workshop, also Transmediale 2012.
In order to kick off the panel and discussions, we were asked to pick examples of current media artistic practices, and proceed from there.
My thoughts were soon obviously on some themes and problems that I had been occupied with. More or less, such have included speculative materialities, work often dealing with the various spectra of hearing and seeing, of light and sound, of electromagnetism; works that map the non-solid based materialities that are increasingly important in order to understand how bodies react, and are governed, managed, experienced, in urban and technological settings.
Hence, I might have wanted to address Will Schrimshaw’s Atmospheric Research and Subliminal Frequencies. To me, the project is a mapping of the subconscious affective, embodied states where architectural arrangements are as important as the informational ecology; it maps the events that happen below the threshold of consciousness, for instance through ambient light as a regulator of “hormone secretion, body temperature, sleep and alertness”. As such, it is a practice based excavation into the physiological and technological constitution of experience, but also the possibilities of producing and governing experience; something related to my earlier talk on the “media archaeology of cognitive capitalism”.
Or then, another possibility would be to have looked at the various projects and the work of Critical Engineer, as expressed by Julian Oliver, in the manifesto co-written with Gordan Savičić and Danja Vasiliev. The notion of the artist-engineer might not be new, having a longer history in terms of media arts, but at the same time the manifesto and works capture something crucial about the methodology of such a practitioner, through an expanded understanding of what the machine is (across devices, bodies, agents, forces and networks, as the Manifesto lists) and how that expanded notion of the machine lends itself to a work of exposing; imbalance and deception become driving forces in a mapping of such relations, often in work that engages with wireless network technologies, rethinking visual and urban media, and more. The various projects at Weise7/Labor8 exhibition downstairs, at Transmediale 2012, are good examples.
Without being just software studies, such Critical Engineering engages with code, but in the manner how it regulates, governs, manages and in the right hands, distorts, perverts, misguides, cheats. This list that sounds a whole lot like from Matthew Fuller’s and Andy Goffey’s evil media theory.
So far, the two themes that emerge show the need to 1) account for such materialities that are not directly, necessarily humanly perceptible but completely real; and 2), the need to account for practices of perversion. Altering and corrupting as more interesting technical methods than just the smooth operationality often mistaken as the essence of technological practices.
Instead, I want to briefly to mention the work of Microresearch Lab/Martin Howse, Jonathan Kemp and Ryan Jordan, and especially the
Recrystallization and Decrystallization workshops that took place in London and Berlin last year, and now during Transmediale The Crystal World Open laboratory.
The workshops used various methods to crack open and chemically process information technology in order to expose and address such constitutive processes what referred to as crystallisation. The term was partly adopted from J.G.Ballard, continuing an even earlier style of artistic practice of the Microresearch Lab, where software and hardware practices find a resonance with fiction, paranoid, speculative narratives of writers such as Thomas Pynchon (always dear to anyone interested in the 20th century articulations of power, science and engineering). As for crystallisation, with a nod towards Ballard indeed, the notion of the crystal becomes a conceptual lead in terms of a speculative materialism, described in these words:
“recrystallization was convened around the premise that while life itself starts from aperiodic crystals that encode infinite futures within a small number of atoms, the digital crystallization of the flesh by capital limits these futures to the point of exhaustion.
If computers and the minerals from which they are made are considered as equally crystalline, then their recrystallization is only possible through the introduction of vigorous and noisy positive feedback loops. “
In terms of media art histories, dead media and other theoretical and methodological approaches, the work of de- and recrystallization involved such techniques as “earth computing, mineral precipitation, high heat synthetic geology and inductive crystallography, DIY semi-conductor fabrication, water crystal cryptography, anthropocenic fossilizations, kirlian photography, hi-voltage fulgurite construction ”; Listing such, however, one however has to note quite soon that well, it is not exactly media archaeology as we used to think about it. Having said that, the notion of media archaeology in creative computing and related perspectives is taking us increasingly to such techniques as computer forensics, digital archaeology, and other modes of disgorging machines where art practices meet up with DIY and perhaps indeed critical engineering.
Speculative (media) archaeologies work crudely – but crude only in the sense of hacking open, disgorging, salvaging, melting, chemically processing in order to extract the minerals and such that on a material level compose our information technology. With an increasing political economic interest in the long networks of media production and discarded media, we have a better spatial understanding of the grim labour, electronic waste and other neo-colonialist emphasis of digital economy. The workshops tapped into this field directly as well, using such practices that mimicked human labour in extraction of valuable components and material from abandoned technology. What I want to propose is that such projects are emblematic of speculative media archaeologies and such artistic practices that combine a poetic-technological take on deep times, but ones that are such in a material sense too – not just written histories, but archaeologies of soil and history of the earth. Such speculative crypto histories of the earth refer to the concrete sedimentations of minerals and rocks, that act as re-sources for further development.
Where such methods fit in terms of media art vocabularies might remain unclear, but it is certain that they extend the practices often discussed in media art (histories) into a resonance with speculative materialism, new materialism, media archaeology but executed in highly original ways. We can talk of crystal materialities; materialities of minerals, information technology, and materialities of dangerous inhuman labour.
Indeed, to briefly elaborate on “exhumation” as a parallel concept to that more often mentioned of autopsy (also voiced by Tim Druckrey in his opening words) I will make a detour through Reza Negarestani. Cyclonopedia – a work of theory-fiction – speculates about the petropolitical deep layer, the living soil of Middle east, and we can point towards the work of Microresearch lab and these workshops as chemical and material deep layers that go two ways: not just the route of media archaeology interested in obsolescence, abandoned tech, and things old; but the other sort of descent too, to adopt Michel Foucault’s idea, perhaps implicitly part of some methodologies of media art histories and media archaeology. I am referring to a descent inside the machine, into the technical infrastructures, layers, city-like scapes of circuits and components. This kind of technical exposes a material, abstract level of connections, affordances and capacities. In such a methodology, the topology extends across materialities –from the fictional narrativisation to the hardware materiality and the long duration of mineral elements that entangle with that of human energy exploited for the excavation.
As a topological figure, and interested in this poetic and speculative materialism, allow me to end through a longer reference to Negarestani. What if such speculative media archaeologies and artistic methodologies are something that share methods with archaeologists but also with “cultists, worms and crawling entities”; not just a sublimated view of technological progress, but an interested in scars and half-lifes, of multiplication of surfaces, and creation of vermiculation; a new hole into solid, contained bodies of consumer technology.
“If archeologists, cultists, worms and crawling entities almost always undertake an act of exhumation (surfaces, tombs, cosmic corners, dreams, etc.), it is because exhumation is equal to ungrounding, incapacitating surfaces ability to operate according to topologies of the whole, or on a mereotopological level. In exhumation, the distribution of surfaces is thoroughly undermined and the movements associated with them are derailed; the edge no longer belongs to the periphery, anterior surfaces come after all other surfaces, layers of strata are displaced and perforated, peripheries and the last protecting surfaces become the very conductors of invasion. Exhumation is defined as a collapse and trauma introduced to the solid part by vermiculate activities; it is the body of solidity replaced by the full body of trauma. As in disinterment — scarring the hot and cold surfaces of a grave — exhumation proliferates surfaces through each other. Exhumation transmutes architectures into excessive scarring processes, fibroses of tissues, membranes and surfaces of the solid body.”
This transmutation, and distribution of new surfaces is where such familiar notions of art and culture theory vocabulary as trauma are transported into material methodologies in order to excavate the stratification of such as part of mixed materials. The “novel crystal earth geologies” extend the work of material recovery and reuse into “psychophysical distortions and contingencies” in a gesture which elaborates an enthusiasm for multiple ecologies. Media art practices that are not merely to be fitted into media art histories and genres, but themselves create new openings to times and spaces of media objects, components, times.
Out of our heads, in our media
I am off to Berlin Transmediale 2012-festival soon — excited as always. Giving there two talks; the latter one on Sunday on a panel organized by Tim Druckrey on methods for media art histories — I guess an unofficial media archaeology panel with Siegfried Zielinski, Wolfgang Ernst and Inke Arns!
And something different already on Friday; a performance with Julio D’Escrivan, mixing media theory and live coding… part of the Uncorporated Subversion-panel! Here is a short summary, but for the whole effect…be there on Friday. Should be worth the while, I promise…even though, in terms of the theme of “cognitive capitalism” that the paper touches a bit; I am not at all uncritical towards it, and agree it misses several key points. However, the notion is good, I would say, as a way to continue such investigations as Jonathan Crary has started into the ways in which cognition in a very wide sense, embrasing embodied, affective being, perception, sensation, is constantly articulated “out of our heads” (Alva Noë) — but in our media; a media ecology of production of perceptive, thinking, remembering subject. The collaborative form between me and D’Escrivan has itself been again a great way to work together. Last year we tried out similar things with Garnet Hertz (also with our Transmediale theory prize nominated paper on Zombie Media), and now through the performance.
This presentation can be best approached as an experiment in theory-code-collaboration, through live coding (D’Escrivan) and some speculative media theory (Parikka) concerning techniques of the cognitive. With some minor notes that reflect live coding as a practice, the focus is more or less on the notion of cognitive capitalism. What the talk/performance presents are some tentative steps towards a media archaeology of cognitive capitalism. In other words, what are the supportive, sustaining and conditioning techniques that contribute to the cerebral? In this context, we propose to step away from a cognitive as understood as immaterial or as inner life, and towards a cognitive that is distributed, supported, relayed and modulated continuously in a complex information ecology. We are interested in investigating forms of collaboration between code and sonic arts, and media theory, and investigate collaboration as a form of (extra-)institutional practice in contemporary arts and education field.
Launch of Winchester Centre for Global Futures in Art Design & Media
This is our new centre (where I am a Senior Fellow). All welcome!
Launch of Winchester Centre for Global Futures in Art Design & Media
Wednesday 1 February 2012, 5:00 p.m. to 8:00 p.m.
Lecture Theatre A (above the WSA Gallery; Westside Building)
University of Southampton
Park Avenue, Winchester, Hampshire, SO23 8DL
WSA is very proud and excited to announce the launch of its new research centre: the Winchester Centre for Global Futures in Art Design & Media.
To mark this occasion, the Centre will be hosting an evening of talks on Wednesday, 1st February 2012, 5:00pm to 8:00pm. Speakers will include Winchester Centre’s newly appointed Professor, Turner Prize nominated artist Jake Chapman, artist and Head of School Bashir Makhoul, and art historian Jonathan Harris, Director of Research at WSA.
Newcastle University’s Professor of Cities and Society, Stephen Graham will also speak on the topic of ‘Cities Under Siege: The New Military Urbanism,’ which explores the import of visual technologies and practices in the complex intersection of urbanism, militarisation and artistic practice. Professor Graham will be introduced by Winchester Centre Co-Director Ryan Bishop, who will explore the links between Graham’s theoretical work and Makhoul’s upcoming solo exhibition at the Yang Gallery in Beijing this spring.
A drinks reception will follow the talks in the WSA Gallery.
Winchester Centre embodies the ethos of research-led practices in Art, Design and Media at Winchester School of Art. The Centre highlights historical, contemporary and future roles for art, design and media within globalization. Its members build sustained collaborations with international partners in public service, the creative industries and civil society. Critically concerned with art and design practices of making, thinking and representation, the Centre actively engages in education and enterprise, exploring the contribution of media, materials and technologies to the improvement of human societies globally.
Led by recently appointed professors Ryan Bishop, Sean Cubitt, Jonathan Harris and Bashir Makhoul, Winchester Centre will make a decisive contribution to the work of WSA and the University at large, as well as to the larger communities of Winchester, Southampton and Southeast England.
More information about the Winchester Centre’s activities, research interests and events can be found at http://www.soton.ac.uk/wrc
Admission is free and all are welcome.
Complicity with Anonymous Media
Thomas Pynchon’s Gravity’s Rainbow (1973) and its paranoid military-scientific worlds of technology, sexuality and hallucination became one inspirational figure for a whole wave of media theory. What could we do with Reza Negarestani’s Cyclonopedia (2008) then, which seems to include some similar stylistic elements, of transdisciplinary writing that wanders across rats and soil, petrol(ology) and archaeology to understand Middle-East? From Pynchon’s WWII Europe, to Negarestani’s Middle-East, politics of petrol.
The archaeological method of Negarestani’s Cyclonopedia represents a theory-fiction alternative for media archaeology too. What if we employ the same hallucinatory, inspiring way of investigating the subterranean, the secret, the ground that is not defined by stability but dynamic flux of sediments alive, burrowed by rats, worms and archaeologists? We can call this investigation new materialist because it believes in agency of matter, and multiplicity of things both organic and non-organic. What does this multiplicity mean? It means a microworld that unravels when you zoom close: close enough, and the skin is not a unity, but porous folding, layered, and filled with bacteria. The soil is not stable, but a constantly slowly pulsating topology, with its own affordances, and indeed, again, bacteria and other forms of life. Same applies to everything, even metal, or as Deleuze and Guattari would say, especially to metal. In their metallurgical thinking, it is the body without organs, here better understood through the idea of what flows through everything – metallurgical cosmology. This is why they insist on the relatedness of machinic phylum and metal – and why they say that everything is a machine (not because it would be modelled on any already existing machine or technology!)
“Even the waters, the grasses and varieties of wood, the animals are populated by salts or mineral elements. Not everything is metal, but metal is everywhere.” (DG)
In Cyclonopedia, the character Parsani calls the approach to the subterranean “bacterial archaeology” – an archaeology that starts from the non-human agents and microscopic attraction points within matter. And the matter extends to politics, society, and power:
“Bacterial Archeology. It is imperative for Parsani, in his approach to the Middle East, to make clear that everything related to the Middle East emerges, moves, diffuses, escalates and engenders itself through and out of the holey Hezar’to (A Thousand Insides; the Persian word for labyrinth) and the Petrologies of Bacterial Archeology.’”
The earth moves, and hums.
The methodology is that of exhuming, which both archaeologists and rats share.
“If archeologists, cultists, worms and crawling entities almost always undertake an act of exhumation (surfaces, tombs, cosmic comers, dreams, etc.), it is because exhumation is equal to ungrounding, incapacitating surfaces ability to operate according to topologies of the whole, or on a mereotopological level. In exhumation, the distribution of surfaces is thoroughly undermined and the movements associated with them are derailed; the edge no longer belongs to the periphery, anterior surfaces come after all other surfaces, layers of strata are displaced and perforated, peripheries and the last protecting surfaces become the very conductors of invasion. Exhumation is defined as a collapse and trauma introduced to the solid part by vermiculate activities; it is the body of solidity replaced by the full body of trauma. As in disinterment — scarring the hot and cold surfaces of a grave — exhumation proliferates surfaces through each other. Exhumation transmutes architectures into excessive scarring processes, fibroses of tissues, membranes and surfaces of the solid body.”
Just for speculative reasons, let’s use the same logic of thought to our technological excavations and use this as inspiration to think of the exhuming we do with media cultural topics – or machines themselves. One cannot help relating this to the epistemology and hallucinatory methods of Microresearch Lab, where the processes of soil and nature already technological are excavated in order to proliferate new surfaces – like the skin of the machine, that does not stop at the visible surface (interface/cover). It is topological, and folds in to a multiple surfaces, some inside, some abstract, some irrational.
In terms of animality, Cyclonopedia talks about rats as one agency of exhuming, parallel to archaeologists. How about then: Rats as archaeologists, or rats as media theorists? Such animals work less as metaphors than as vectors to think through the non-human force of analysis. To actually end up somewhere else than with more human focused vocabulary of cultural theory and methodology.
Furthermore, can we even extract ideas for archaeological politics – a politics for the military-industrial complex in the age of advanced science and technology?
“Parsani claims that ‘archeology, with it’s ingrained understanding of Hidden Writing, will dominate the politics of future and will be the military science of twenty-first century’.”
The Age of Selection
Capitalism. Think of it as a military drill operation. In order for us to be consumers and subject to advertising, we need to be trained. We need to realize choice, we need to understand selection, and we need to be trained to realize that advertising…is only for our benefit. Right?
Ooops
Based on this year´s blog statistics, a guaranteed way to drive up traffic is to either to write about Friedrich Kittler (after he is dead) or about Object Oriented Philosophy. The latter of these two, my previous posting gathered an awful lot of commentaries, including for me really useful feedback, so thanks to all for contributing. But it also reminded me that mentioning OOO/OOP is the guaranteed way to raise big emotions — reminding me why I never wanted to dip into those conversations. That does not mean that there is awful lot of good ideas there, but I just don´t want to get drawn into such heated discussions.
Here is Graham Harman´s mention of the discussion, also calling for more “productive debate”. I was not able to leave a comment on his blog and continue that debate so wanted just to briefly flag a couple of points here.
Firstly, for me, my blog post was not meant to poke at anyone just to irritate. I was merely interested, after reading and following debates, in some of the core questions from my perspective. I did not realize they were unproductive, and feel slightly paranoid now how my texts can be suddenly turned as part of some bigger academic catfight to which I have no desire to be part of.
Secondly, I am not interested in general debates “object” vs. “process”. Neither answers what I am after, and that is to map the specificities of technical media culture. Hence, I cannot decide beforehand whether I am dealing with object, process or something else. I am too much of a cultural historian, or a media archaeologist even, and interested in mapping/using the heterogeneous sources through which to understand technical media culture, from its technico-scientific roots to various imaginaries; political economy to political ecology; the ethico-aesthetico to aesthetico-technical. But that’s me. Others can and are (take for instance Bryant, Bogost or Paul Caplan) are doing really interesting things with OOP and media, even if I might differ on various points. I am interested in materiality, and also politics of matter(ing) – Braidotti, Grosz, Barad, Parisi, Terranova, post-fordist political theory – where questions about the real or new materialism are mobilized in so many differing, often also conflicting ways. But that’s another story.
Thirdly, in relation to Harman´s post — of course I would be saying critical things about OOP; saying critical things is just taking an interest in something. I think that is better than not saying anything critical. I have not wanted to say anything too publicly because I have felt and always added that I am not qualified to do that, and that I will leave OOP-discussions to others. So be it from now on as well, as the some of the repercussions and comments are getting too weird, already now. It’s not a very welcoming debate.
Fourthly, what I have probably said about Simondon is that he solves more problems for me than does OOP, and feels closer to the fields I am tackling with. For me, in a Kittlerian fashion, I want to articulate the double bind of philosophy and its relation to technical media — both historicized. I am a pragmatist in this way — perhaps sharing a bit of similar ground as Bogost mentioned in one of his comments to the post: interesting to see what we can do with different theories.
And btw. on top of my reading list, Bogost´s Alien Phenomenology, as soon a its out. And a couple of months after that, Braidotti´s The Posthuman. Oh the bliss of non-human world. And hats off to so many theorists of the non-human.












