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Downtime

November 19, 2012 3 comments

When things break down, they are much more interesting than the gadgets that function, channel and regulate our lives. Broken things might poetically and with a Heideggerian hum say to reveal their essence. This is the other side of the apocalyptic – to be understood as “apo-kalyptein – an uncovering or disclosing of what had previously been hidden.” (Gere 2008: 13)

It is in this sense that we should talk of “downtime” not as an accidental misfortune, a temporary hiccup and denial of service of intentional nature or just infrastructural/hardware failure. Instead, it is part of how media, tech and things just are (in consumer cultures); that they break down, fail in their intended task, and refuse to switch on. Indeed downtime is the time of permanent breaking down, crisis and one is tempted to start unraveling a wider transversal notion of downtime from the microscale of technological circuits to macroscales of economy. But indeed, if it is a transversal notion it cuts across such traditional divisions of micro and macro and forces a different dimensionality. A molecular level of connections which forces the technological to be tightly articulated as part of political economy; an articulation of politics must take into account the technological conditioning of itself – the political action; the (media) technological  sustains and operates the processes of subjectification; the social starts from the circuit.

An installation, Downtime (post-domestic fiction), I saw as part of Amber 2012 exhibition in Istanbul, November 2012, plays with the idea of broken down electronic and other gadgets, from scientific measurement units to an old telephone, television, kitchen utensils (a hand mixer) and an old Spectrum ZX computer. The practice relates to the recent years of circuit bending and hardware hacking, as well as critical design/(re)making, from Garnet Hertz to Benjamin Gaulon and glitchers Jon Satrom to Rosa Menkman, and it might be said to relate to zombie media too–repurposing discarded/dysfunctional gadgets.

For the group, “downtime refers to the period of time during which a system remains unavailable or fails to provide or perform its primary function.”
 The installation covers a wall with its recircuited works, reminescent of for instance ReFunct Media 2.0. Indeed, this is the interesting bit; it is not so much about the object, but the materiality of its dysfunctionality is articulated as a temporal relation; “the period during which…”. Even downtime unfolds as a duration.

I would argue that there is a twisted permanence, or at least a horizon, a duration, of such a downtime that is as significant as its functionality.  “Through the active participation of the viewer, the objects are examined within a new context, in terms of how these are kept active and accessible by its reuse and manipulation”, the group writes. We of course need to investigate the wider sense and rationale of why things should be kept active, and the horizon of that. For me, the interesting bit is as said the temporal dimension, and the new materialist discourse and media technological theory  needs to be able to tackle with this too. Whether it is about the temporality of the accident, or the break down, downtime — or then the microtemporality Wolfgang Ernst is after (see also Algorhythmics).

Indeed, the accident and downtime is not only an event that disrupts the running of temporality, but incorporates its own duration that we have to understand too. Downtime is a switch concept for notions of time – functional and dysfunctional, and as such tries to act as an anthropological operator for cultural techniques of temporality.

What is Media Archaeology? — out now

May 8, 2012 8 comments

It’s out, and gradually in book stores — What is Media Archaeology? (Polity),
my new book about media archaeology (what a surprise)!

It picks up where the edited volume Media Archaeology: Approaches, Applications, and Implications (Huhtamo and Parikka) left off; this means the implications bit, and how media archaeology relates to other recent discussions in art, cultural and media theory: software studies, new materialism, archives, and more. In other words, it complements the earlier collection.

So in short,

1) What IS media archaeology?

- depends who you ask. If you ask Erkki Huhtamo or Siegfried Zielinski, you might get a different answer than from asking me. For Huhtamo, it is the recurring topoi/topics of media culture; for Zielinski, a poetic exploration of deep times and variantology; and so forth. For me, it is an exciting theoretical opening to think about material media cultures in a historical perspective. However, it expands into an experimental set of questioning about time, obsolescence, and alternative histories as well. In one way, it is about analyzing the conditions of existence of media cultural objects, processes and phenomena. It picks up on some strands of “German media theory”, but connects that to other debates in cultural theory too.I like what Bernhard Siegert has said about the early ethos of media archaeology being that of Nietzschean gay science — experimental, exploratory, radical. Perhaps in this vein, media archaeology is one answer to the need to think transdiscplinary questions of art, science, philosophy and technology.

2) Isn’t it just media history that tries to rebrand itself?

- No, not really. A lot of the media archaeological work expands to strong theoretical arguments as well as quite different sorts of historical inquiry than one recognizes in media historical work. Having said that, perhaps this is where the interesting connections are emerging; how media archaeology can contribute to media historical inquiry as well as to thinking about archives and cultural memory. There is one chapter on archives in this new book. A lot of media archaeology owes to earlier new cultural histories and new historicism, so the link is there.

3) Isn’t media archaeology only a footnote to Kittler’s work?

- That would be unfair towards a bunch of other theorists, German and non-German. Kittler himself denied being a media archaeologist, even if a lot of the stuff has taken much inspiration from him and the idea of looking at “conditions of existence” of cultural formations through (technical) media. Even Germany is filled with media archaeological work, since 1980s, and a lot of that expands to such new directions as Cultural Techniques (Siegert, Krajewski, Vissman, and others) as well as other media archaeologists — not least Wolfgang Ernst. In addition, the book offers an insight to other media archaeological theories, such as Huhtamo’s, Zielinski’s, new film history (Elsaesser et al) as well as the links to emerging media studies fields such as digital humanities (eg Kirschenbaum’s work).

4) Sounds like the book is all theory, huh?

There is more than just media theory — although I admit, that because of the nature of the book, was not able to work too much of new empirical material there. However, one key thing that pops up in the book is the use of media archaeology as an artistic method. There is a whole chapter dedicated to that. I think one of the most exciting directions is to see how these methodologies can be used in design, arts and other fields of creative practice that anyway are interested in themes of obsolescence, media and technological affordance, the environment and ecology, remix and for instance hardware (even analogue!).

5) What next?

- No more media archaeology for me. Well, I have jokingly promised that I won’t use the term anymore, even if I am interested in seeing where this term might take us. I will come up with a disguise, a theoretical disguise.

6) your chance to ask me a question!

- and I will answer, if I can.

Meanwhile, here is the info about the book:

(From the Publisher’s catalogue and website):

This cutting-edge text offers an introduction to the emerging field of media archaeology and analyses the innovative theoretical and artistic methodology used to excavate current media through its past.

Written with a steampunk attitude, What is Media Archaeology? examines the theoretical challenges of studying digital culture and memory and opens up the sedimented layers of contemporary media culture. The author contextualizes media archaeology in relation to other key media studies debates including software studies, German media theory, imaginary media research, new materialism and digital humanities.

What is Media Archaeology? advances an innovative theoretical position while also presenting an engaging and accessible overview for students of media, film and cultural studies. It will be essential reading for anyone interested in the interdisciplinary ties between art, technology and media.

And the blurbs:

‘Jussi Parikka offers a lucid, concise, and highly readable account of a new and exciting field – media archaeology. He demonstrates that contemporary media forms are rooted to the past by multiple threads – untangling them helps us understand the media frenzy that currently surrounds us.’
Erkki Huhtamo, University of California Los Angeles

‘A fabulous map of media archaeology that, as its subject compels, produces its territory anew.’
Matthew Fuller, Goldsmiths

‘The most comprehensive coverage to date of this fascinating area of study. Parikka’s book offers an excellent overview of connections between the material and social aspects of media technology. He provides a thorough review of the diverse and sometimes contrasting theoretical foundations and provides a host of concrete examples of media-archaeological practice that serve to bridge the gap between heady theoretical trajectories and the concerns of practicing artists, users and other readers who take their technology seriously.’
Paul DeMarinis, Stanford University

 

Table of Contents

Chapter 1
Introduction: Cartographies of the Old and the New
Chapter 2
Media Archaeology of the Senses: Audiovisual, Affective, Algorithmic
Chapter 3
Imaginary Media: Mapping Weird Objects
Chapter 4
Media Theory and New Materialism
Chapter 5
Mapping Noise and Accidents
Chapter 6
Archive Dynamics: Software Culture and Digital Heritage
Chapter 7
Practicing Media Archaeology: Creative Methodologies for Remediation

Conclusions: Media Archaeology in Digital Culture
Note: the book is hitting the bookstores now in the UK (May), and soon in North-America (June) and rest of the world.

 

Transmediale 2011 theory award nomination for Zombie Media

October 8, 2010 3 comments

Slightly perhaps shadowed by the Nobel prize announcements, the nominees for the Transmediale 2011 theory award – the Vilem Flusser award – were revealed this week.

I happy and excited being one of them, for the piece we wrote together with Garnet Hertz: “Zombie Media: Circuit Bending Media Archaeology into an Art Method”. The text is a theoretical excavation into thinking such art methods as circuit bending as media archaeological, and hence, expanding the notion of media archaeology from a textual method into something more strongly connected to the political economy of clipped shut information technology and material digital culture art practices: tinkering with technology that is not meant to be opened, changed, modified. Hence we mobilize such key themes as “black boxes” which have of course been well thematized in Science and Technology Studies (STS), but now in a media archaeological and hacktivist setting. Hence, the name zombie media: not dead media, even if old, passed away even; we write in the conclusions: “media never dies. Media may disappear in a popular sense, but it never dies: it decays, rots, reforms, remixes, and gets historicized, reinterpreted and collected. It either stays as a residue in the soil and in the air as concrete dead media, or is reappropriated through artistic, tinkering methodologies.”

Here the info from the Transmediale 2011-website:

Vilém Flusser Theory Award
Congratulations to the following four nominees of Vilém Flusser Theory Award 2011!
The Vilém Flusser Theory Award (VFTA) promotes innovative media theory and practice-oriented research exploring current and pending positions in digital art, media culture and networked society. The call was open to publications, positions, and projects from a broad range of theoretical, artistic, critical or design-based research that seeks to establish and define new forms of exchange, vocabularies and cultural dialogue.

Zombie Media: Circuit Bending Media Archaeology into an Art Method
Garnet Hertz & Jussi Parikka

GATHERINGS 1: EVENT, AGENCY, AND PROGRAM
Jordan Crandall

_Social Tesseracting_: Parts 1 – 3
Mez Breeze

Digital Anthropophagy and the Anthropophagic Re-Manifesto for the Digital Age
Vanessa Ramos-Velasquez

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