We are proud to announce the launch of a new book series titled Recursions: Theories of Media, Materiality and Cultural Techniques. Placed with Amsterdam University Press, a publisher known for its strong track-record in film and media studies, the series will publish fresh, exciting and important books in media theory. This includes both translations and other volumes that address the core themes outlined below. I am very excited about this project and working with my co-editors Anna Tuschling and Geoffrey Winthrop-Young. We have already some significant projects lined up for 2015 and more forthcoming that we will announce in the coming weeks and months. We are supported by a very strong international advisory board. Get in touch if you want to learn more but first read below for more information!
New Series Announcement
The new book series Recursions: Theories of Media, Materiality, and Cultural Techniques provides a platform for cutting- edge research in the field of media culture studies with a particular focus on the cultural impact of media technology and the materialities of communication. The series aims to be an internationally significant and exciting opening into emerging ideas in media theory ranging from media materialism and hardware-oriented studies to ecology, the post-human, the study of cultural techniques, and recent contributions to media archaeology.
The series revolves around key themes:
- The material underpinning of media theory
- New advances in media archaeology and media philosophy
- Studies in cultural techniques
These themes resonate with some of the most interesting debates in international media studies, where non-representational thought, the technicity of knowledge formations and new materialities expressed through biological and technological developments are changing the vocabularies of cultural theory. The series is also interested in the mediatic conditions of such theoretical ideas and developing them as media theory.
- Sybille Krämer – Medium, Messenger, Transmission: An Approach to Media Philosophy.
- Claus Pias – Computer Game Worlds.
- Jussi Parikka (University of Southampton)
- Anna Tuschling (Ruhr-Universität Bochum)
- Geoffrey Winthrop-Young (University of British Columbia)
- Wendy Hui Kyong Chun (Brown University, US)
- Geert Lovink (Hogeschool van Amsterdam, The Netherlands)
- John Durham Peters (University of Iowa, US)
- Thomas Y. Levin (Princeton University, US)
- Marie-Luise Angerer (University of Arts Cologne, Germany)
- Eva Horn (University of Vienna, Austria)
- Markus Krajewski (University of Basel, Switzerland)
- Erick Felinto (State University of Rio de Janeiro, Brazil)
- Adalberto Müller (Federal University of Niterói, UFF, Rio de Janeiro)
- Eivind Røssaak (National Library of Norway)
- Steven Connor (Cambridge University, UK)
- Peter Krapp (UC Irvine, US)
- Antje Pfannkuchen (Dickinson College, PA, US)
- John Armitage (Winchester School of Art, UK)
- Till Heilmann (University of Siegen, Germany)
- Isabell Otto (University of Konstanz, Germany)
- Astrid Deuber-Mankowsky (University of Bochum, Germany)
- Sean Cubitt (Goldsmiths College, London, UK)
- Claus Pias (Leuphana University, Germany)
- Stefan Rieger (University of Bochum, Germany)
- Andrew Murphie (University of New South Wales, Sydney, Australia)
- Axel Fliethmann (Monash University, Melbourne, Australia)
- Yuji Nawata (Chuo University, Tokyo, Japan)
Proposals for monographs or edited volumes should kindly follow the standard AUP Proposal Form (http://en.aup.nl/en/service/authors) and should also include the envisaged table of contents, an overview of the volume and abstracts of the proposed chapters or articles.
If you are interested in publishing a book with us please contact Jeroen Sondervan, Senior Commissioning Editor for Film & Media Studies at email@example.com or one of the series editors.
More information about Amsterdam University Press.
The news about the (re)discovered Andy Warhol-images, excavated by digital forensics means, has been making rounds in news and social media. In short, a team of experts – including Cory Arcangel – discovered Warhol’s Amiga-paintings from 1985 floppy discs. As described in the news story: “
“Warhol’s Amiga experiments were the products of a commission by Commodore International to demonstrate the graphic arts capabilities of the Amiga 1000 personal computer. Created by Warhol on prototype Amiga hardware in his unmistakable visual style, the recovered images reveal an early exploration of the visual potential of software imaging tools, and show new ways in which the preeminent American artist of the 20th century was years ahead of his time.” The images are related to the famous Debbie Harry-image Warhol painted on Amiga.
The case is an interesting variation on themes of media art history as well as digital forensics. As Julian Oliver coined it in a tweet:
The media archaeological enters with a realisation of the importance of such methods for the cultural heritage of born-digital content, but there’s more. The non-narrative focus of such methodologies is a different way of accessing what could be thought of as media archaeology of software culture and graphics. The technological tools carry an epistemological, even ontological weight: we see things differently; we are able to access a world previously unseen, also in historical contexts.
But there is a pull towards traditional historical discourses. The project demonstrates a technical understanding of cultural heritage and contemporary software culture but rhetorically frames it as just another part of the art historical/archaeological mythology of rediscovering long lost masterpieces of a Genius. This side still needs some updating so that the technical episteme of the excavation, detailed here [PDF] can become fully realised. Techniques of reverse engineering as well as insights into image formats as ways to understand the technical image need to be matched up with discourse that is able to demonstrate something more than traditional art history by new means. It needs to be able to show what is already at stake in these methods: a historical mapping of the anonymous forces of history, to use words from S. Giedion.
Scholars such as Matt Kirschenbaum have already demonstrated the significant stakes of digital forensics as part of a radical mindset to historical scholarship, heritage and media theory and we need to be able to build on such work that is theoretically rich.
There is a new book on digital art, archives, preservation and memory out now. Edited by Annet Dekker, Speculative Scenarios, or what will happen to digital art in the (near) future? is an interesting and again timely take on some of the issues that connect media studies with archival specialists, cultural heritage with contemporary digital art practices. There are several great writers in the collection. You can find it online here and a printed version is out soonish too.
On the publisher website, the book is described as follows:
“There is a growing understanding of the use of technological tools for dissemination or mediation in the museum, but artistic experiences that are facilitated by new technologies are less familiar. Whereas the artworks’ presentation equipment becomes obsolete and software updates change settings and data feeds that are used in artworks, the language and theory relating to these works is still being formulated. To better produce, present and preserve digital works, an understanding of their history and the material is required to undertake any in-depth inquiry into the subject. In an attempt to fill some gaps the authors in this publication discuss digital aesthetics, the notion of the archive and the function of social memory. These essays and interviews are punctuated by three future scenarios in which the authors speculate on the role and function of digital arts, artists and art organisations.”
I was interviewed for the book and I talked about topics from zombie media to media archaeology & time, from the media archaeological fundus in Berlin to issues of the social. “In a way, practices – or one could say cultural techniques – of memory are actually what create the social. Perhaps the social doesn’t even exist without the various ways in which memory is sustained, articulated, archived, controlled, passed on, distributed, received, and remixed.”
Good news for the start of 2013: the volume of Wolfgang Ernst writings Digital Memory and the Archive is out! The book is soon available in bookstores. The collection that I edited is the first to introduce this very important German media theorist whose style of media archaeology is highly exciting and provocative. Ernst is one of the significant names in the German media studies landscape, and represents one of the directions where theory is going in the post-Friedrich Kittler world.
Ernst’s interest in media archaeology is very material, and insists on the agency of the machine. His theories are interested in material epistemologies and the operationality of old media devices. Media devices govern our ways of seeing and hearing, but also our modes of knowledge. Hence, Ernst’s media theory is a way to understand the change in our archival logic in software culture. But it’s not only about the digital and not only about archives. Indeed, his writings on the sonic and in general media arts are important insights into a meticulous material media theory that represents a unique way to understand the persistence of history and time. Ernst writes his theory through mediatic paths: from television to internet cultures, media arts to archival institutions, Hertzian discoveries to sound.
The collection has a longer introduction by me, as well as the section introductions that I wrote. Ernst was kind enough to write his own preface to this English edition of his writings where he pitches the idea of cross-Atlantic influences and meditation on what is happening in media studies at the moment. An inspiring read. Or in Wendy Chun’s words, quoting her endorsement:
“Digital Memory and the Archive offers the most compelling and insightful account published to date of how and why objects matter. Moving beyond textual analysis, its careful, theoretically rigorous engagement with the relic—the physicality of the archive—promises to change the direction of the digital humanities. Thanks to this book, we will all now be addressing the microtemporality of archives and the mechanics of remaining. Finally, a definitive collection in English of one of the most brilliant and influential media archaeologists.”
Below you will find the short blurb from the publisher University of Minnesota Press website as well as the table of contents.
In the popular imagination, archives are remote, largely obsolete institutions: either antiquated, inevitably dusty libraries or sinister repositories of personal secrets maintained by police states. Yet the archive is now a ubiquitous feature of digital life. Rather than being deleted, e-mails and other computer files are archived. Media software and cloud storage allow for the instantaneous cataloging and preservation of data, from music, photographs, and videos to personal information gathered by social media sites.
In this digital landscape, the archival-oriented media theories of Wolfgang Ernst are particularly relevant. Digital Memory and the Archive, the first English-language collection of the German media theorist’s work, brings together essays that present Ernst’s controversial materialist approach to media theory and history. His insights are central to the emerging field of media archaeology, which uncovers the role of specific technologies and mechanisms, rather than content, in shaping contemporary culture and society.
Ernst’s interrelated ideas on the archive, machine time and microtemporality, and the new regimes of memory offer a new perspective on both current digital culture and the infrastructure of media historical knowledge. For Ernst, different forms of media systems—from library catalogs to sound recordings—have influenced the content and understanding of the archive and other institutions of memory. At the same time, digital archiving has become a contested site that is highly resistant to curation, thus complicating the creation and preservation of cultural memory and history.
Contents of Wolfgang Ernst, Digital Memory and the Archive
Archival Media Theory: An Introduction to Wolfgang Ernst’s Media Archaeology , by Jussi Parikka
Media Archaeology as a Trans-Atlantic Bridge, Wolfgang Ernst
Part I. The Media Archaeological Method
1. Let There Be Irony: Cultural History and Media Archaeology in Parallel Lines
2. Media Archaeography: Method and Machine versus History and Narrative of Media
Part II. From Temporality to the Multimedial Archive
3. Underway to the Dual System: Classical Archives and Digital Memory
4. Archives in Transition: Dynamic Media Memories
5. Between Real Time and Memory on Demand: Reflections on Television
6. Discontinuities: Does the Archive Become Metaphorical in Multi-Media Space?
Part III. Microtemporal Media
7. Telling versus Counting: A Media-Archaeological Point of View
8. Distory: 100 Years of Electron Tubes, Media-Archaeologically Interpreted vis-à-vis 100 Years of Radio
9. Towards a Media Archaeology of Sonic Articulations
10. Experimenting Media‐Temporality: Pythagoras, Hertz, Turing
Appendix. Archive Rumblings: An Interview with Wolfgang Ernst , by Geert Lovink
Here another earlier recorded interview I did, this time with Dr Robin Boast. Our chat was inspiring for me, as usual; we talked archives, metadata, cultural heritage institutions and digital culture, and I always find Boast’s insights so provocative, so fresh. Boast is really someone who can talk of archival fevers and the history of the discipline; archive as a profession and an institution. He offers wonderful archival, museum science and anthropological insights, infusions, into digital culture.
You can find the interview Mp3 here. The timing of re-uploading of the interview, from January 2011, is good; Boast has just been appointed Professor of Cultural Information Sciences at the University of Amsterdam in Netherlands, leaving behind UK and Cambridge. Great catch for Amsterdam!
Just to remind: all of these interviews I have been posting were made originally in the context of the Creative Technology Review podcasts, that I did with Julio D’Escrivan.